Pinsir カイロス
Insecte
1re Génération
Pokémon Scarabée
Taille 1.5m Poids 55.0kg
Hyper Cutter
Brise Moule
Impudence (Talent caché)
Insecte
Vol
1re Génération
Pokémon Scarabée
Mega
Taille 1.7m Poids 59.0kg
Peau Céleste
Profil du Pokémon
If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Statistiques de base
Stats de base de la forme:Pinsir · Total 500
PV
65
Attaque
125
Défense
100
Atq. Spé.
55
Déf. Spé.
70
Vitesse
85
Informations de base
- Ratio de genre
- ♂ 50% / ♀ 50%
- Taux de capture
- 45(5.9%)
- Groupes d'œuf
- Insecte
- Cycles d'éclosion
- 25
- Bonheur de base
- 50
- EV rapportés
- Attaque+2
- Expérience de base
- 175
- Forme du corps
- Humanoïde
- Couleur
- Marron
- Expérience
- 1,250,000(Lent)
Affinités de types Voir le tableau complet des types →
Défensif (quand on est attaqué)
Résistance 1/2
Plante ×0.5
Combat ×0.5
Sol ×0.5
Offensif (quand on attaque)
Faiblesse ×2
Plante ×2
Psy ×2
Ténèbres ×2
Résistance 1/2
Feu ×0.5
Combat ×0.5
Poison ×0.5
Vol ×0.5
Spectre ×0.5
Acier ×0.5
Fée ×0.5
Chaîne d'évolution
Pinsir
Apprentissage
| Niveau | Capacités | Type | Catégorie | Puissance | Précision | PP |
|---|---|---|---|---|---|---|
| — | Force Poigne | Normal | Physique | 55 | 100 | 30 |
| — | Armure | Normal | Statut | — | — | 30 |
| 4 | Puissance | Normal | Statut | — | — | 30 |
| 8 | Étreinte | Normal | Physique | 15 | 85 | 20 |
| 12 | Frappe Atlas | Combat | Physique | — | 100 | 20 |
| 16 | Piqûre | Insecte | Physique | 60 | 100 | 20 |
| 20 | Yama Arashi | Combat | Physique | 60 | 100 | 10 |
| 24 | Coup Double | Normal | Physique | 35 | 90 | 10 |
| 28 | Corps Perdu | Combat | Physique | 70 | — | 10 |
| 32 | Plaie Croix | Insecte | Physique | 80 | 100 | 15 |
| 36 | Force | Normal | Physique | 80 | 100 | 15 |
| 40 | Danse Lames | Normal | Statut | — | — | 20 |
| 44 | Sacrifice | Combat | Physique | 80 | 80 | 20 |
| 48 | Guillotine | Normal | Physique | — | 30 | 5 |
| 52 | Surpuissance | Combat | Physique | 120 | 100 | 5 |
| CT | Capacités | Type | Catégorie | Puissance | Précision | PP |
|---|---|---|---|---|---|---|
| 招式学习器08 | Ultralaser | Normal | Spécial | 150 | 90 | 5 |
| 招式学习器09 | Giga Impact | Normal | Physique | 150 | 90 | 5 |
| 招式学习器15 | Tunnel | Sol | Physique | 80 | 100 | 10 |
| 招式学习器21 | Repos | Psy | Statut | — | — | 10 |
| 招式学习器22 | Éboulement | Roche | Physique | 75 | 90 | 10 |
| 招式学习器23 | Larcin | Ténèbres | Physique | 60 | 100 | 25 |
| 招式学习器24 | Ronflement | Normal | Spécial | 50 | 100 | 15 |
| 招式学习器25 | Abri | Normal | Statut | — | — | 10 |
| 招式学习器31 | Attraction | Normal | Statut | — | 100 | 15 |
| 招式学习器33 | Danse Pluie | Eau | Statut | — | — | 5 |
| 招式学习器34 | Zénith | Feu | Statut | — | — | 5 |
| 招式学习器39 | Façade | Normal | Physique | 70 | 100 | 20 |
| 招式学习器41 | Coup d’Main | Normal | Statut | — | — | 20 |
| 招式学习器42 | Vendetta | Combat | Physique | 60 | 100 | 10 |
| 招式学习器43 | Casse-Brique | Combat | Physique | 75 | 100 | 15 |
| 招式学习器48 | Tomberoche | Roche | Physique | 60 | 95 | 15 |
| 招式学习器59 | Dégommage | Ténèbres | Physique | — | 100 | 10 |
| 招式学习器76 | Chant Canon | Normal | Spécial | 60 | 100 | 15 |
| 招式学习器81 | Piétisol | Sol | Physique | 60 | 100 | 20 |
| 招式学习器94 | Faux-Chage | Normal | Physique | 40 | 100 | 40 |
| 招式学习器97 | Centrifugifle | Ténèbres | Physique | 60 | 100 | 20 |
| 招式记录00 | Danse Lames | Normal | Statut | — | — | 20 |
| 招式记录01 | Plaquage | Normal | Physique | 85 | 100 | 15 |
| 招式记录10 | Séisme | Sol | Physique | 100 | 100 | 10 |
| 招式记录13 | Puissance | Normal | Statut | — | — | 30 |
| 招式记录20 | Clonage | Normal | Statut | — | — | 10 |
| 招式记录21 | Contre | Combat | Physique | — | 100 | 15 |
| 招式记录26 | Ténacité | Normal | Statut | — | — | 10 |
| 招式记录27 | Blabla Dodo | Normal | Statut | — | — | 10 |
| 招式记录39 | Surpuissance | Combat | Physique | 120 | 100 | 5 |
| 招式记录46 | Mur de Fer | Acier | Statut | — | — | 15 |
| 招式记录48 | Gonflette | Combat | Statut | — | — | 20 |
| 招式记录53 | Close Combat | Combat | Physique | 120 | 100 | 5 |
| 招式记录60 | Plaie Croix | Insecte | Physique | 80 | 100 | 15 |
| 招式记录64 | Exploforce | Combat | Spécial | 120 | 70 | 5 |
| 招式记录75 | Lame de Roc | Roche | Physique | 100 | 80 | 5 |
| 招式记录76 | Piège de Roc | Roche | Statut | — | — | 20 |
| 招式记录94 | Cavalerie Lourde | Sol | Physique | 95 | 95 | 10 |
| 招式记录95 | Exécu-Son | Ténèbres | Physique | 80 | 100 | 15 |
Movesets compétitifs et sets de Pinsir
Les movesets de Pinsir couvrent 9 générations et 25 formats avec 41 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.
9 Génération
25 Format
41 set
Voir tous les movesets
Entrées du Pokédex
Generation I
- Red:
- If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
- Yellow:
- Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
Generation II
- Gold:
- With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
- Silver:
- Swings its long antlers wildly to attack. During cold periods, it hides deep in forests.
- Crystal:
- When the tempera ture drops at night, it sleeps on treetops or among roots where it is well hidden.
Generation III
- Ruby:
- PINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
- Sapphire:
- PINSIR has a pair of massive horns Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
- Emerald:
- Their pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights.
- FireRed:
- Its two long pincer horns are powerful. Once they grip an enemy, they won’t release until the foe is torn.
- LeafGreen:
- If it fails to crush the foe in its pincers, it will swing around and toss the opponent.
Generation IV
- Diamond:
- It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
- HeartGold:
- With its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
- SoulSilver:
- It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
Generation V
- Black:
- It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
- Black 2:
- It grips prey with its powerful pincers and will not let go until the prey is torn in half.
Generation VI
- X:
- It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
- Y:
- It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
- Omega Ruby:
- Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
- Alpha Sapphire:
- Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
Generation VII
- Sun:
- It grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold.
- Moon:
- One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt.
- Ultra Sun:
- It gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola.
- Ultra Moon:
- Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps.
- Let's Go Pikachu:
- Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places.
Generation VIII
- Sword:
- These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.
- Shield:
- This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.