Pinsir カイロス
Käfer
Generation I
Kneifkäfer-Pokémon
Größe 1.5m Gewicht 55.0kg
Scherenmacht
Überbrückung
Hochmut (Versteckte Fähigkeit)
Käfer
Flug
Generation I
Kneifkäfer-Pokémon
Mega
Größe 1.7m Gewicht 59.0kg
Zenithaut
Pokémon-Profil
If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Basiswerte
Basiswerte der Form:Pinsir · Gesamt 500
KP
65
Angriff
125
Verteidigung
100
Sp. Angriff
55
Sp. Verteidigung
70
Initiative
85
Grundinformationen
- Geschlechterverhältnis
- ♂ 50% / ♀ 50%
- Fangrate
- 45(5.9%)
- Ei-Gruppen
- Käfer
- Ei-Zyklen
- 25
- Basis-Zuneigung
- 50
- FP-Ausschüttung
- Angriff+2
- Basis-Erfahrung
- 175
- Körperform
- Humanoid
- Farbe
- Braun
- Erfahrung
- 1,250,000(Langsam)
Typen-Matchups Vollständige Typentabelle ansehen →
Defensiv (bei Angriff)
2× Schwäche
Feuer ×2
Flug ×2
Gestein ×2
1/2 Resistenz
Pflanze ×0.5
Kampf ×0.5
Boden ×0.5
Offensiv (beim Angreifen)
2× Schwäche
Pflanze ×2
Psycho ×2
Unlicht ×2
1/2 Resistenz
Feuer ×0.5
Kampf ×0.5
Gift ×0.5
Flug ×0.5
Geist ×0.5
Stahl ×0.5
Fee ×0.5
Entwicklungslinie
Pinsir
Erlernbarkeit
| Level | Attacken | Typ | Kategorie | Stärke | Genauigkeit | AP |
|---|---|---|---|---|---|---|
| — | Klammer | Normal | Physisch | 55 | 100 | 30 |
| — | Härtner | Normal | Status | — | — | 30 |
| 4 | Energiefokus | Normal | Status | — | — | 30 |
| 8 | Klammergriff | Normal | Physisch | 15 | 85 | 20 |
| 12 | Geowurf | Kampf | Physisch | — | 100 | 20 |
| 16 | Käferbiss | Käfer | Physisch | 60 | 100 | 20 |
| 20 | Bergsturm | Kampf | Physisch | 60 | 100 | 10 |
| 24 | Doppelschlag | Normal | Physisch | 35 | 90 | 10 |
| 28 | Überwurf | Kampf | Physisch | 70 | — | 10 |
| 32 | Kreuzschere | Käfer | Physisch | 80 | 100 | 15 |
| 36 | Stärke | Normal | Physisch | 80 | 100 | 15 |
| 40 | Schwerttanz | Normal | Status | — | — | 20 |
| 44 | Überroller | Kampf | Physisch | 80 | 80 | 20 |
| 48 | Guillotine | Normal | Physisch | — | 30 | 5 |
| 52 | Kraftkoloss | Kampf | Physisch | 120 | 100 | 5 |
| TM | Attacken | Typ | Kategorie | Stärke | Genauigkeit | AP |
|---|---|---|---|---|---|---|
| 招式学习器08 | Hyperstrahl | Normal | Spezial | 150 | 90 | 5 |
| 招式学习器09 | Gigastoß | Normal | Physisch | 150 | 90 | 5 |
| 招式学习器15 | Schaufler | Boden | Physisch | 80 | 100 | 10 |
| 招式学习器21 | Erholung | Psycho | Status | — | — | 10 |
| 招式学习器22 | Steinhagel | Gestein | Physisch | 75 | 90 | 10 |
| 招式学习器23 | Raub | Unlicht | Physisch | 60 | 100 | 25 |
| 招式学习器24 | Schnarcher | Normal | Spezial | 50 | 100 | 15 |
| 招式学习器25 | Schutzschild | Normal | Status | — | — | 10 |
| 招式学习器31 | Anziehung | Normal | Status | — | 100 | 15 |
| 招式学习器33 | Regentanz | Wasser | Status | — | — | 5 |
| 招式学习器34 | Sonnentag | Feuer | Status | — | — | 5 |
| 招式学习器39 | Fassade | Normal | Physisch | 70 | 100 | 20 |
| 招式学习器41 | Rechte Hand | Normal | Status | — | — | 20 |
| 招式学习器42 | Vergeltung | Kampf | Physisch | 60 | 100 | 10 |
| 招式学习器43 | Durchbruch | Kampf | Physisch | 75 | 100 | 15 |
| 招式学习器48 | Felsgrab | Gestein | Physisch | 60 | 95 | 15 |
| 招式学习器59 | Schleuder | Unlicht | Physisch | — | 100 | 10 |
| 招式学习器76 | Kanon | Normal | Spezial | 60 | 100 | 15 |
| 招式学习器81 | Dampfwalze | Boden | Physisch | 60 | 100 | 20 |
| 招式学习器94 | Trugschlag | Normal | Physisch | 40 | 100 | 40 |
| 招式学习器97 | Wirbler | Unlicht | Physisch | 60 | 100 | 20 |
| 招式记录00 | Schwerttanz | Normal | Status | — | — | 20 |
| 招式记录01 | Bodyslam | Normal | Physisch | 85 | 100 | 15 |
| 招式记录10 | Erdbeben | Boden | Physisch | 100 | 100 | 10 |
| 招式记录13 | Energiefokus | Normal | Status | — | — | 30 |
| 招式记录20 | Delegator | Normal | Status | — | — | 10 |
| 招式记录21 | Gegenschlag | Kampf | Physisch | — | 100 | 15 |
| 招式记录26 | Ausdauer | Normal | Status | — | — | 10 |
| 招式记录27 | Schlafrede | Normal | Status | — | — | 10 |
| 招式记录39 | Kraftkoloss | Kampf | Physisch | 120 | 100 | 5 |
| 招式记录46 | Eisenabwehr | Stahl | Status | — | — | 15 |
| 招式记录48 | Protzer | Kampf | Status | — | — | 20 |
| 招式记录53 | Nahkampf | Kampf | Physisch | 120 | 100 | 5 |
| 招式记录60 | Kreuzschere | Käfer | Physisch | 80 | 100 | 15 |
| 招式记录64 | Fokusstoß | Kampf | Spezial | 120 | 70 | 5 |
| 招式记录75 | Steinkante | Gestein | Physisch | 100 | 80 | 5 |
| 招式记录76 | Tarnsteine | Gestein | Status | — | — | 20 |
| 招式记录94 | Pferdestärke | Boden | Physisch | 95 | 95 | 10 |
| 招式记录95 | Neck Strike | Unlicht | Physisch | 80 | 100 | 15 |
Pinsir Wettbewerbs-Movesets & Sets
Pinsir Movesets decken 9 Generationen und 25 Formate mit insgesamt 41 Sets ab, inklusive Attacken, Fähigkeiten, Items, Wesen, EVs und Tera-Typen mit Analyse.
9 Generation
25 Format
41 Set
Alle Movesets ansehen
Pokédex-Einträge
Generation I
- Red:
- If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
- Yellow:
- Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
Generation II
- Gold:
- With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
- Silver:
- Swings its long antlers wildly to attack. During cold periods, it hides deep in forests.
- Crystal:
- When the tempera ture drops at night, it sleeps on treetops or among roots where it is well hidden.
Generation III
- Ruby:
- PINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
- Sapphire:
- PINSIR has a pair of massive horns Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
- Emerald:
- Their pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights.
- FireRed:
- Its two long pincer horns are powerful. Once they grip an enemy, they won’t release until the foe is torn.
- LeafGreen:
- If it fails to crush the foe in its pincers, it will swing around and toss the opponent.
Generation IV
- Diamond:
- It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
- HeartGold:
- With its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
- SoulSilver:
- It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
Generation V
- Black:
- It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
- Black 2:
- It grips prey with its powerful pincers and will not let go until the prey is torn in half.
Generation VI
- X:
- It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
- Y:
- It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
- Omega Ruby:
- Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
- Alpha Sapphire:
- Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
Generation VII
- Sun:
- It grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold.
- Moon:
- One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt.
- Ultra Sun:
- It gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola.
- Ultra Moon:
- Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps.
- Let's Go Pikachu:
- Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places.
Generation VIII
- Sword:
- These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.
- Shield:
- This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.