Nosepass ノズパス
Roche
3e Génération
Pokémon Boussole
Taille 1.0m Poids 97.0kg
Fermeté
Magnépiège
Force Sable (Talent caché)
Profil du Pokémon
NOSEPASS’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
Statistiques de base
Stats de base de la forme:Nosepass · Total 375
PV
30
Attaque
45
Défense
135
Atq. Spé.
45
Déf. Spé.
90
Vitesse
30
Informations de base
- Ratio de genre
- ♂ 50% / ♀ 50%
- Taux de capture
- 255(33.3%)
- Groupes d'œuf
- Minéral
- Cycles d'éclosion
- 20
- Bonheur de base
- 70
- EV rapportés
- Défense+1
- Expérience de base
- 75
- Forme du corps
- Humanoïde
- Couleur
- Gris
- Expérience
- 1,000,000(Moyen-rapide)
Affinités de types Voir le tableau complet des types →
Défensif (quand on est attaqué)
Résistance 1/2
Normal ×0.5
Feu ×0.5
Poison ×0.5
Vol ×0.5
Offensif (quand on attaque)
Faiblesse ×2
Feu ×2
Glace ×2
Vol ×2
Insecte ×2
Résistance 1/2
Combat ×0.5
Sol ×0.5
Acier ×0.5
Chaîne d'évolution
Apprentissage
| Niveau | Capacités | Type | Catégorie | Puissance | Précision | PP |
|---|---|---|---|---|---|---|
| — | Charge | Normal | Physique | 40 | 100 | 35 |
| 4 | Armure | Normal | Statut | — | — | 30 |
| 7 | Barrage | Normal | Statut | — | — | 5 |
| 10 | Jet-Pierres | Roche | Physique | 50 | 90 | 15 |
| 13 | Cage Éclair | Électrik | Statut | — | 90 | 20 |
| 16 | Repos | Psy | Statut | — | — | 5 |
| 19 | Étincelle | Électrik | Physique | 65 | 100 | 20 |
| 22 | Éboulement | Roche | Physique | 75 | 90 | 10 |
| 25 | Rayon Gemme | Roche | Spécial | 80 | 100 | 20 |
| 28 | Boule Roc | Roche | Physique | 25 | 90 | 10 |
| 31 | Coup d’Jus | Électrik | Spécial | 80 | 100 | 15 |
| 34 | Tempête de Sable | Roche | Statut | — | — | 10 |
| 37 | Telluriforce | Sol | Spécial | 90 | 100 | 10 |
| 40 | Lame de Roc | Roche | Physique | 100 | 80 | 5 |
| 43 | Élecanon | Électrik | Spécial | 120 | 50 | 5 |
| 43 | Verrouillage | Normal | Statut | — | — | 5 |
| CT | Capacités | Type | Catégorie | Puissance | Précision | PP |
|---|---|---|---|---|---|---|
| 招式学习器001 | Bélier | Normal | Physique | 90 | 85 | 20 |
| 招式学习器007 | Abri | Normal | Statut | — | — | 10 |
| 招式学习器025 | Façade | Normal | Physique | 70 | 100 | 20 |
| 招式学习器028 | Piétisol | Sol | Physique | 60 | 100 | 20 |
| 招式学习器036 | Tomberoche | Roche | Physique | 60 | 95 | 15 |
| 招式学习器047 | Ténacité | Normal | Statut | — | — | 10 |
| 招式学习器048 | Change Éclair | Électrik | Spécial | 70 | 100 | 20 |
| 招式学习器049 | Zénith | Feu | Statut | — | — | 5 |
| 招式学习器051 | Tempête de Sable | Roche | Statut | — | — | 10 |
| 招式学习器066 | Plaquage | Normal | Physique | 85 | 100 | 15 |
| 招式学习器067 | Poing Feu | Feu | Physique | 75 | 100 | 15 |
| 招式学习器068 | Poing Éclair | Électrik | Physique | 75 | 100 | 15 |
| 招式学习器069 | Poing Glace | Glace | Physique | 75 | 100 | 15 |
| 招式学习器070 | Blabla Dodo | Normal | Statut | — | — | 10 |
| 招式学习器076 | Boule Roc | Roche | Physique | 25 | 90 | 10 |
| 招式学习器079 | Éclat Magique | Fée | Spécial | 80 | 100 | 10 |
| 招式学习器082 | Cage Éclair | Électrik | Statut | — | 90 | 20 |
| 招式学习器084 | Trépignement | Sol | Physique | 75 | 100 | 10 |
| 招式学习器085 | Repos | Psy | Statut | — | — | 5 |
| 招式学习器086 | Éboulement | Roche | Physique | 75 | 90 | 10 |
| 招式学习器087 | Provoc | Ténèbres | Statut | — | 100 | 20 |
| 招式学习器089 | Big Splash | Combat | Physique | 80 | 100 | 10 |
| 招式学习器093 | Luminocanon | Acier | Spécial | 80 | 100 | 10 |
| 招式学习器101 | Rayon Gemme | Roche | Spécial | 80 | 100 | 20 |
| 招式学习器103 | Clonage | Normal | Statut | — | — | 10 |
| 招式学习器104 | Mur de Fer | Acier | Statut | — | — | 15 |
| 招式学习器116 | Piège de Roc | Roche | Statut | — | — | 20 |
| 招式学习器121 | Tacle Lourd | Acier | Physique | — | 100 | 10 |
| 招式学习器126 | Tonnerre | Électrik | Spécial | 90 | 100 | 15 |
| 招式学习器130 | Coup d’Main | Normal | Statut | — | — | 20 |
| 招式学习器133 | Telluriforce | Sol | Spécial | 90 | 100 | 10 |
| 招式学习器149 | Séisme | Sol | Physique | 100 | 100 | 10 |
| 招式学习器150 | Lame de Roc | Roche | Physique | 100 | 80 | 5 |
| 招式学习器166 | Fatal-Foudre | Électrik | Spécial | 110 | 70 | 10 |
| 招式学习器170 | Métalaser | Acier | Spécial | 140 | 95 | 5 |
| 招式学习器171 | Téra Explosion | Normal | Spécial | 80 | 100 | 10 |
| 招式学习器176 | Tourbi-Sable | Sol | Physique | 35 | 85 | 15 |
| 招式学习器178 | Gravité | Psy | Statut | — | — | 5 |
| 招式学习器179 | Anti-Air | Roche | Physique | 50 | 100 | 15 |
| 招式学习器186 | Cavalerie Lourde | Sol | Physique | 95 | 95 | 10 |
| 招式学习器202 | Balance | Normal | Statut | — | — | 20 |
| 招式学习器204 | Damoclès | Normal | Physique | 120 | 100 | 15 |
| 招式学习器220 | Laser Météore | Roche | Spécial | 120 | 90 | 10 |
| 招式学习器224 | Malédiction | Spectre | Statut | — | — | 10 |
Movesets compétitifs et sets de Nosepass
Les movesets de Nosepass couvrent 5 générations et 6 formats avec 6 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.
5 Génération
6 Format
6 set
Voir tous les movesets
Entrées du Pokédex
Generation III
- Ruby:
- NOSEPASS’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
- Sapphire:
- NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
- Emerald:
- Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.
- FireRed:
- Its magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings.
Generation IV
- Diamond:
- Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
- Platinum:
- When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
- HeartGold:
- If two of these meet, they cannot get too close because their noses repel each other.
Generation V
- Black:
- When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
- Black 2:
- Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
Generation VI
- X:
- Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
- Y:
- Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
- Omega Ruby:
- Nosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
- Alpha Sapphire:
- Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
Generation VII
- Sun:
- The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.
- Moon:
- It uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself.
- Ultra Sun:
- It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second.
- Ultra Moon:
- It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.
Generation VIII
- Legends: Arceus:
- Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.