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Tentacruel

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Tentacruel ドククラゲ

Eau Poison 1re Génération Pokémon Mollusque
Taille 1.6m Poids 55.0kg
Corps Sain Suintement Cuvette (Talent caché)

Profil du Pokémon

The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.

Statistiques de base

Stats de base de la forme:Tentacruel · Total 515

PV 80
Attaque 70
Défense 65
Atq. Spé. 80
Déf. Spé. 120
Vitesse 100

Informations de base

Ratio de genre
♂ 50% / ♀ 50%
Taux de capture
60(7.8%)
Groupes d'œuf
Eau 3
Cycles d'éclosion
20
Bonheur de base
50
EV rapportés
Déf. Spé.+2
Expérience de base
180
Forme du corps
Tentaculé
Couleur
Bleu
Expérience
1,250,000(Lent)

Affinités de types Voir le tableau complet des types →

Chaîne d'évolution

Level 30 or higher
Tentacruel Tentacruel

Apprentissage

Niveau Capacités Type Catégorie Puissance Précision PP
Ligotage Normal Physique 15 90 20
Dard-Venin Poison Physique 15 100 35
Acide Poison Spécial 40 100 30
Pistolet à O Eau Spécial 40 100 25
Copie-Type Normal Statut 15
12 Ultrason Normal Statut 55 20
16 Vibraqua Eau Spécial 60 100 20
20 Grincement Normal Statut 85 40
24 Bulles d’O Eau Spécial 65 100 20
28 Châtiment Spectre Spécial 65 100 10
34 Acidarmure Poison Statut 20
40 Direct Toxik Poison Physique 80 100 20
46 Surf Eau Spécial 90 100 15
52 Cradovague Poison Spécial 95 100 10
58 Hydrocanon Eau Spécial 110 80 5

Movesets compétitifs et sets de Tentacruel

Les movesets de Tentacruel couvrent 9 générations et 28 formats avec 40 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.

9 Génération 28 Format 40 set
Voir tous les movesets

Entrées du Pokédex

Generation I
Red:
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Yellow:
Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
Generation II
Gold:
Its 80 tentacles absorb water and stretch almost endlessly to CON­ STRICT its prey and enemies.
Silver:
In battle, it extends all 80 of its tentacles to entrap its oppo­ nent inside a poisonous net.
Crystal:
When its 80 feel­ ers absorb water, it stretches to become like a net to entangle its prey.
Generation III
Ruby:
TENTACRUEL has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokémon’s outburst creates rough waves around it.
Sapphire:
TENTACRUEL has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
Emerald:
It lives in complex rock formations on the ocean floor and traps prey using its 80 tentacles. Its red orbs glow when it grows excited or agitated.
FireRed:
It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
LeafGreen:
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Generation IV
Diamond:
With 80 tentacles for ensnaring victims, it prevents escape until the prey is weakened by poison.
Pearl:
It alerts others to danger by stridently flashing the red orbs on its head.
Platinum:
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
HeartGold:
Its 80 tentacles absorb water and stretch almost endlessly to constrict its prey and enemies.
SoulSilver:
In battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net.
Generation V
Black:
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
Generation VI
X:
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Y:
It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
Omega Ruby:
Tentacruel has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokémon’s outburst creates rough waves around it.
Alpha Sapphire:
Tentacruel has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
Generation VII
Sun:
Normally, it has 80 poisonous tentacles. The longer one has been alive, the fewer tentacles it will have.
Moon:
Although these Pokémon are rare, when a large outbreak of them occurs, all fish Pokémon disappear from the surrounding sea.
Ultra Sun:
It fires off ultrasonic waves from its red orbs to weaken its prey, and then it wraps them up in its 80 tentacles.
Ultra Moon:
It communicates with others of its kind by lighting up the red orbs on its head. When the orbs are blinking, it’s a warning sign.
Let's Go Pikachu:
Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
Generation VIII
Sword:
When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves.
Shield:
Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch.
Legends: Arceus:
It has 80 tentacles, each with a venomous tip. These tentacles are also extendible, lengthening when Tentacruel attempts to catch prey. Use caution.

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