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Sandshrew

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Sandshrew サンド

Sol 1re Génération Pokémon Souris
Taille 0.6m Poids 12.0kg
Voile Sable Baigne Sable (Talent caché)

Profil du Pokémon

Burrows deep underground in arid locations far from water. It only emerges to hunt for food.

Statistiques de base

Stats de base de la forme:Sandshrew · Total 300

PV 50
Attaque 75
Défense 85
Atq. Spé. 20
Déf. Spé. 30
Vitesse 40

Informations de base

Ratio de genre
♂ 50% / ♀ 50%
Taux de capture
255(33.3%)
Groupes d'œuf
Terrestre
Cycles d'éclosion
20
Bonheur de base
50
EV rapportés
Défense+1
Expérience de base
60
Forme du corps
Bipède
Couleur
Jaune
Expérience
1,000,000(Moyen-rapide)

Affinités de types Voir le tableau complet des types →

Défensif (quand on est attaqué)

Offensif (quand on attaque)

Chaîne d'évolution

Sandshrew Sandshrew
Level 22 or higher
Sandshrew Sandshrew
Use Ice Stone

Apprentissage

Niveau Capacités Type Catégorie Puissance Précision PP
Griffe Normal Physique 40 100 35
Boul’Armure Normal Statut 40
Boul’Armure Normal Statut 40
Griffe Normal Physique 40 100 35
3 Dard-Venin Poison Physique 15 100 35
3 Brume Glace Statut 30
6 Jet de Sable Sol Statut 100 15
6 Poudreuse Glace Spécial 40 100 25
9 Roulade Roche Physique 30 90 20
9 Roulade Roche Physique 30 90 20
12 Taillade Insecte Physique 40 95 20
12 Taillade Insecte Physique 40 95 20
15 Tour Rapide Normal Physique 50 100 40
15 Tour Rapide Normal Physique 50 100 40
18 Piétisol Sol Physique 60 100 20
18 Griffe Acier Acier Physique 50 95 35
21 Météores Normal Spécial 60 20
21 Météores Normal Spécial 60 20
24 Combo-Griffe Normal Physique 18 80 15
24 Combo-Griffe Normal Physique 18 80 15
27 Hâte Psy Statut 30
27 Mur de Fer Acier Statut 15
30 Tranche Normal Physique 70 100 20
30 Tranche Normal Physique 70 100 20
33 Tunnel Sol Physique 80 100 10
33 Tête de Fer Acier Physique 80 100 15
36 Gyroballe Acier Physique 100 5
36 Gyroballe Acier Physique 100 5
39 Danse Lames Normal Statut 20
39 Danse Lames Normal Statut 20
42 Tempête de Sable Roche Statut 10
42 Chute de Neige Glace Statut 10
45 Séisme Sol Physique 100 100 10
45 Blizzard Glace Spécial 110 70 5

Movesets compétitifs et sets de Sandshrew

Les movesets de Sandshrew couvrent 7 générations et 11 formats avec 12 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.

7 Génération 11 Format 12 set
Voir tous les movesets

Entrées du Pokédex

Generation I
Red:
Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
Yellow:
Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
Generation II
Gold:
If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
Silver:
Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
Crystal:
It prefers dry, sandy places because it uses the sand to protect itself when threatened.
Generation III
Ruby:
SANDSHREW’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
Sapphire:
SANDSHREW has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
Emerald:
When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
FireRed:
It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
LeafGreen:
Burrows deep underground in arid locations far from water. It only emerges to hunt for prey.
Generation IV
Diamond:
To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
HeartGold:
If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
SoulSilver:
Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
Generation V
Black:
To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
Black 2:
It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.
Generation VI
X:
It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
Y:
Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
Omega Ruby:
Sandshrew’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
Alpha Sapphire:
Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
Generation VII
Sun:
It can roll its body into a ball. It moves through the desert by rolling at high speeds.
Moon:
It usually makes its home in deserts and arid zones, where rain does not fall. It digs holes to catch Bug-type Pokémon.
Ultra Sun:
It lives in areas of limited rainfall. When danger approaches, it curls up into a ball to protect its soft stomach.
Ultra Moon:
When its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.
Let's Go Pikachu:
Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
Generation VIII
Sword:
It loves to bathe in the grit of dry, sandy areas. By sand bathing, the Pokémon rids itself of dirt and moisture clinging to its body.
Shield:
It burrows into the ground to create its nest. If hard stones impede its tunneling, it uses its sharp claws to shatter them and then carries on digging.

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