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Azumarill Minh họa Pokémon
#0184

Azumarill

Báo lỗi

Azumarill マリルリ

Water Fairy Generation II Aqua Rabbit Pokémon
Chiều cao 0.8m Cân nặng 28.5kg
Thick Fat Huge Power Sap Sipper (Đặc tính ẩn)

Hồ sơ

By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.

Chỉ số

Biểu đồ chỉ số:Azumarill · Tổng 420

HP 100
Tấn công 50
Phòng thủ 80
Tấn công đặc biệt 60
Phòng thủ đặc biệt 80
Tốc độ 50

Basic Info

Tỷ lệ giới tính
♂ 50% / ♀ 50%
Tỷ lệ bắt
75(9.8%)
Nhóm trứng
Water 1 / Fairy
Số bước ấp trứng
10
Hạnh phúc cơ bản
50
EV nhận được
HP+3
EXP cơ bản
210
Hình dạng
Bipedal
Màu sắc
Blue
Kinh nghiệm
800,000(Fast)

Type Matchups View full type chart →

Tiến hóa

Level up with friendship ≥ 220 or affection ≥ 158
Level 18 or higher
Azumarill Azumarill

Học chiêu

Cấp Chiêu thức Hệ Phân loại Sức mạnh Độ chính xác PP
Tackle Normal Vật lý 40 100 35
Helping Hand Normal Trạng thái 20
Tail Whip Normal Trạng thái 100 30
Water Gun Water Đặc biệt 40 100 25
Rollout Rock Vật lý 30 90 20
Defense Curl Normal Trạng thái 40
6 Bubble Beam Water Đặc biệt 65 100 20
9 Charm Fairy Trạng thái 100 20
12 Slam Normal Vật lý 80 75 20
15 Bounce Flying Vật lý 85 85 5
21 Aqua Tail Water Vật lý 90 90 10
25 Play Rough Fairy Vật lý 90 90 10
30 Aqua Ring Water Trạng thái 20
35 Rain Dance Water Trạng thái 5
40 Hydro Pump Water Đặc biệt 110 80 5
45 Double-Edge Normal Vật lý 120 100 15
50 Superpower Fighting Vật lý 120 100 5

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Mô tả

Generation II
Gold:
By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.
Silver:
When it plays in water, it rolls up its elongated ears to prevent their insides from get­ ting wet.
Crystal:
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Generation III
Emerald:
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
Ruby:
AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire:
AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
FireRed:
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreen:
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Generation IV
Diamond:
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Pearl:
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Platinum:
It can spend all day in water, since it can inhale and store a large volume of air.
HeartGold:
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilver:
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Generation V
Black:
It can spend all day in water, since it can inhale and store a large volume of air.
Black 2:
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Generation VI
X:
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Y:
The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
Omega Ruby:
Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Alpha Sapphire:
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Generation VIII
Sword:
It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
Shield:
These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.