Poké Wiki
Tauros Illustrazione ufficiale di
#0128

Tauros

Segnala errore

Tauros ケンタロス

Normale Generation I Pokémon Torobrado
Altezza 1.4m Peso 88.4kg
Prepotenza Grancollera Forzabruta (Abilità nascosta)

Profilo del Pokémon

When it targets an enemy, it charges furiously while whipping its body with its long tails.

Statistiche base

Statistiche base della forma:Tauros · Totale 490

PS 75
Attacco 100
Difesa 95
Att. Spec. 40
Dif. Spec. 70
Velocità 110

Informazioni base

Rapporto di genere
♂ 100% / ♀
Tasso di cattura
45(5.9%)
Gruppi uova
Campo
Cicli di schiusa
20
Amicizia base
50
EV conferiti
Velocità+1、Attacco+1
Esperienza base
172
Forma del corpo
Quadrupede
Colore
Marrone
Esperienza
1,250,000(Lento)

Vantaggi di tipo Vedi la tabella completa dei tipi →

Difensivo (quando si subisce)

Debolezza ×2 Lotta ×2
Immunità Spettro ×0

Offensivo (quando si attacca)

Catena evolutiva

Tauros Tauros
Tauros Tauros
Tauros Tauros
Tauros Tauros

Mosse apprendibili

Livello Mosse Tipo Categoria Potenza Precisione PP
Azione Normale Fisico 40 100 35
Colpocoda Normale Stato 100 30
Azione Normale Fisico 40 100 35
Colpocoda Normale Stato 100 30
Azione Normale Fisico 40 100 35
Colpocoda Normale Stato 100 30
Azione Normale Fisico 40 100 35
Colpocoda Normale Stato 100 30
5 Cuordileone Normale Stato 30
5 Cuordileone Normale Stato 30
5 Cuordileone Normale Stato 30
5 Cuordileone Normale Stato 30
10 Rivincita Buio Fisico 50 100 10
10 Doppiocalcio Lotta Fisico 30 100 30
10 Doppiocalcio Lotta Fisico 30 100 30
10 Doppiocalcio Lotta Fisico 30 100 30
15 Garanzia Buio Fisico 60 100 10
15 Garanzia Buio Fisico 60 100 10
15 Nitrocarica Fuoco Fisico 50 100 20
15 Acquagetto Acqua Fisico 40 100 20
20 Incornata Normale Fisico 65 100 25
20 Bottintesta Normale Fisico 70 100 15
20 Bottintesta Normale Fisico 70 100 15
20 Bottintesta Normale Fisico 70 100 15
25 Visotruce Normale Stato 100 10
25 Visotruce Normale Stato 100 10
25 Visotruce Normale Stato 100 10
25 Visotruce Normale Stato 100 10
30 Cozzata Zen Psico Fisico 80 90 15
30 Cozzata Zen Psico Fisico 80 90 15
30 Cozzata Zen Psico Fisico 80 90 15
30 Cozzata Zen Psico Fisico 80 90 15
35 Scatenatoro Normale Fisico 90 100 10
35 Scatenatoro Normale Fisico 90 100 10
35 Scatenatoro Normale Fisico 90 100 10
35 Scatenatoro Normale Fisico 90 100 10
40 Riposo Psico Stato 5
40 Riposo Psico Stato 5
40 Riposo Psico Stato 5
40 Riposo Psico Stato 5
45 Bullo Normale Stato 85 15
45 Bullo Normale Stato 85 15
45 Bullo Normale Stato 85 15
45 Bullo Normale Stato 85 15
50 Colpo Normale Fisico 120 100 10
50 Colpo Normale Fisico 120 100 10
50 Colpo Normale Fisico 120 100 10
50 Colpo Normale Fisico 120 100 10
55 Sdoppiatore Normale Fisico 120 100 15
55 Sdoppiatore Normale Fisico 120 100 15
55 Fuococarica Fuoco Fisico 120 100 15
55 Ondaschianto Acqua Fisico 120 100 10
60 Gigaimpatto Normale Fisico 150 90 5
60 Zuffa Lotta Fisico 120 100 5
60 Zuffa Lotta Fisico 120 100 5
60 Zuffa Lotta Fisico 120 100 5

Moveset competitivi e set di Tauros

I moveset di Tauros coprono 9 generazioni e 22 formati con 27 set in totale, inclusi mosse, abilità, oggetti, nature, EV e tipi Teracristal con analisi.

9 Generazione 22 Formato 27 set
Vedi tutti i moveset

Voci del Pokédex

Generation I
Red:
When it targets an enemy, it charges furiously while whipping its body with its long tails.
Yellow:
A rowdy Pokémon with a lot of stamina. Once running, it won't stop until it hits something.
Generation II
Gold:
They fight each other by locking horns. The herd's protector takes pride in its bat­ tle-scarred horns.
Silver:
After heightening its will to fight by whipping itself with its three tails, it charges at full speed.
Crystal:
These violent Pokémon fight with other mem­ bers of their herd in order to prove their strength.
Generation III
Ruby:
This Pokémon is not satisfied unless it is rampaging at all times. If there is no opponent for TAUROS to battle, it will charge at thick trees and knock them down to calm itself.
Emerald:
It is not satisfied unless it is rampaging at all times. If there is no opponent for TAUROS to battle, it will charge at thick trees and knock them down to calm itself.
FireRed:
When it is about to TACKLE, it whips its body repeatedly with its three long tails.
LeafGreen:
When it targets an enemy, it charges furiously while whipping its body with its long tails.
Generation IV
Diamond:
Once it takes aim at its foe, it makes a headlong charge. It is famous for its violent nature.
HeartGold:
They fight each other by locking horns. The herd’s protector takes pride in its battle-scarred horns.
SoulSilver:
After heightening its will to fight by whipping itself with its three tails, it charges at full speed.
Generation V
Black:
Once it takes aim at its foe, it makes a headlong charge. It is famous for its violent nature.
Generation VI
X:
After heightening its will to fight by whipping itself with its three tails, it charges at full speed.
Y:
When it is about to tackle, it whips its body repeatedly with its three long tails.
Omega Ruby:
This Pokémon is not satisfied unless it is rampaging at all times. If there is no opponent for Tauros to battle, it will charge at thick trees and knock them down to calm itself.
Generation VII
Sun:
Historically, people in areas all over the world have ridden Tauros, but the practice is said to have started in Alola.
Moon:
Although it’s known to be a fierce Pokémon, Tauros in the Alola region are said to possess a measure of calmness.
Ultra Sun:
They live in groups. The one with the longest, thickest, and most-scarred horns is the boss of the herd.
Ultra Moon:
The climate seems to be related to the reason Tauros in Alola are a little calmer than those in other regions.
Let's Go Pikachu:
A rowdy Pokémon with a lot of stamina. Once running, it won’t stop until it hits something.
Generation VIII
Sword:
When Tauros begins whipping itself with its tails, it’s a warning that the Pokémon is about to charge with astounding speed.
Shield:
The Tauros of the Galar region are volatile in nature, and they won’t allow people to ride on their backs.

Cosa giocano gli allenatori Pubblicità