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Hitmonchan Illustrazione ufficiale di
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Hitmonchan

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Hitmonchan エビワラー

Lotta Generation I Pokémon Tirapugni
Altezza 1.4m Peso 50.2kg
Sguardofermo Ferropugno Forza Interiore (Abilità nascosta)

Profilo del Pokémon

While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.

Statistiche base

Statistiche base della forma:Hitmonchan · Totale 455

PS 50
Attacco 105
Difesa 79
Att. Spec. 35
Dif. Spec. 110
Velocità 76

Informazioni base

Rapporto di genere
♂ 100% / ♀
Tasso di cattura
45(5.9%)
Gruppi uova
Umanoide
Cicli di schiusa
25
Amicizia base
50
EV conferiti
Dif. Spec.+2
Esperienza base
159
Forma del corpo
Umanoide
Colore
Marrone
Esperienza
1,000,000(Veloce medio)

Vantaggi di tipo Vedi la tabella completa dei tipi →

Catena evolutiva

Level 20 or higher (Attack < Defense)
Hitmonchan Hitmonchan

Mosse apprendibili

Livello Mosse Tipo Categoria Potenza Precisione PP
进化 Assorbipugno Lotta Fisico 75 100 10
Fintoattacco Normale Fisico 30 100 10
Azione Normale Fisico 40 100 35
Altruismo Normale Stato 20
Bruciapelo Normale Fisico 40 100 10
Focalenergia Normale Stato 30
4 Pugnorapido Lotta Fisico 40 100 30
8 Vuotonda Lotta Speciale 40 100 30
12 Individua Lotta Stato 5
16 Pugnoscarica Acciaio Fisico 40 100 30
21 Anticipo Lotta Stato 15
24 Tuonopugno Elettro Fisico 75 100 15
24 Gelopugno Ghiaccio Fisico 75 100 15
24 Fuocopugno Fuoco Fisico 75 100 15
28 Agilità Psico Stato 30
32 Megapugno Normale Fisico 80 85 20
36 Zuffa Lotta Fisico 120 100 5
40 Contrattacco Lotta Fisico 100 20
44 Centripugno Lotta Fisico 150 100 20

Moveset competitivi e set di Hitmonchan

I moveset di Hitmonchan coprono 9 generazioni e 11 formati con 25 set in totale, inclusi mosse, abilità, oggetti, nature, EV e tipi Teracristal con analisi.

9 Generazione 11 Formato 25 set
Vedi tutti i moveset

Voci del Pokédex

Generation I
Red:
While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.
Yellow:
Punches in cork­ screw fashion. It can punch its way through a concrete wall in the same way as a drill.
Generation II
Gold:
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
Silver:
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Crystal:
To increase the strength of all its punch moves, it spins its arms just before making contact.
Generation III
Ruby:
HITMONCHAN is said to possess the spirit of a boxer who had been working towards a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.
Emerald:
A HITMONCHAN is said to possess the spirit of a boxer who aimed to become the world champion. Having an indomitable spirit means that it will never give up.
FireRed:
The spirit of a pro boxer has infused this Pokémon. It throws punches that are faster than a bullet train.
LeafGreen:
While apparently doing nothing, it fires punches in lightning-fast volleys that are impossible to see.
Generation IV
Diamond:
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
HeartGold:
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
SoulSilver:
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Generation V
Black:
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Generation VI
X:
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Y:
The spirit of a pro boxer has infused this Pokémon. It throws punches that are faster than a bullet train.
Omega Ruby:
Hitmonchan is said to possess the spirit of a boxer who had been working toward a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.
Generation VII
Let's Go Pikachu:
Punches in corkscrew fashion. It can punch its way through a concrete wall like a drill.
Generation VIII
Sword:
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Shield:
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

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