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Hitmonchan

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Hitmonchan エビワラー

Lucha Generación I Pokémon Puñetazo
Altura 1.4m Peso 50.2kg
Vista Lince Puño Férreo Foco Interno (Habilidad oculta)

Perfil del Pokémon

While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.

Estadísticas base

Estadísticas base de la forma:Hitmonchan · Total 455

PS 50
Ataque 105
Defensa 79
At. Esp. 35
Def. Esp. 110
Velocidad 76

Información básica

Proporción de género
♂ 100% / ♀
Tasa de captura
45(5.9%)
Grupos huevo
Humanoide
Ciclos de eclosión
25
Amistad base
50
EV que otorga
Def. Esp.+2
Experiencia base
159
Forma del cuerpo
Humanoide
Color
Marrón
Experiencia
1,000,000(Rápido medio)

Ventajas de tipos Ver la tabla completa de tipos →

Cadena evolutiva

Level 20 or higher (Attack < Defense)
Hitmonchan Hitmonchan

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
进化 Puño Drenaje Lucha Físico 75 100 10
Amago Normal Físico 30 100 10
Placaje Normal Físico 40 100 35
Refuerzo Normal Estado 20
Sorpresa Normal Físico 40 100 10
Foco Energía Normal Estado 30
4 Ultrapuño Lucha Físico 40 100 30
8 Onda Vacío Lucha Especial 40 100 30
12 Detección Lucha Estado 5
16 Puño Bala Acero Físico 40 100 30
21 Anticipo Lucha Estado 15
24 Puño Trueno Eléctrico Físico 75 100 15
24 Puño Hielo Hielo Físico 75 100 15
24 Puño Fuego Fuego Físico 75 100 15
28 Agilidad Psíquico Estado 30
32 Megapuño Normal Físico 80 85 20
36 A Bocajarro Lucha Físico 120 100 5
40 Contraataque Lucha Físico 100 20
44 Puño Certero Lucha Físico 150 100 20

Movimientos competitivos y sets de Hitmonchan

Los movimientos de Hitmonchan cubren 9 generaciones y 11 formatos con 25 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

9 Generación 11 Formato 25 set
Ver todos los movimientos

Entradas del Pokédex

Generation I
Red:
While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.
Yellow:
Punches in cork­ screw fashion. It can punch its way through a concrete wall in the same way as a drill.
Generation II
Gold:
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
Silver:
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Crystal:
To increase the strength of all its punch moves, it spins its arms just before making contact.
Generation III
Ruby:
HITMONCHAN is said to possess the spirit of a boxer who had been working towards a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.
Emerald:
A HITMONCHAN is said to possess the spirit of a boxer who aimed to become the world champion. Having an indomitable spirit means that it will never give up.
FireRed:
The spirit of a pro boxer has infused this Pokémon. It throws punches that are faster than a bullet train.
LeafGreen:
While apparently doing nothing, it fires punches in lightning-fast volleys that are impossible to see.
Generation IV
Diamond:
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
HeartGold:
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
SoulSilver:
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Generation V
Black:
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Generation VI
X:
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Y:
The spirit of a pro boxer has infused this Pokémon. It throws punches that are faster than a bullet train.
Omega Ruby:
Hitmonchan is said to possess the spirit of a boxer who had been working toward a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.
Generation VII
Let's Go Pikachu:
Punches in corkscrew fashion. It can punch its way through a concrete wall like a drill.
Generation VIII
Sword:
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
Shield:
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

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