Poké Wiki

Tutte le abilità Pokémon

311 abilità indicizzate, incluse normali e nascoste

Generazione Tutti Generation I Generation II Generation III Generation IV Generation V Generation VI Generation VII Generation VIII Generation IX

Unghiedure

#181

Tough Claws

Strengthens moves that make contact to 1.33× their power.

8 con slot normale 0 con slot nascosto Generation VI

Pellefolletto

#182

Pixilate

Turns the bearer's Normal-type moves into Fairy moves. Moves changed by this ability have 1.3× their power.

2 con slot normale 1 con slot nascosto Generation VI

Viscosità

#183

Gooey

Lowers attacking Pokémon's Speed by one stage on contact.

2 con slot normale 5 con slot nascosto Generation VI

Pellecielo

#184

Aerilate

Turns the bearer's Normal-type moves into Flying-type moves. Moves changed by this ability have 1.3× their power.

2 con slot normale 0 con slot nascosto Generation VI

Amorefiliale

#185

Parental Bond

Lets the bearer hit twice with damaging moves. The second hit has half power.

1 con slot normale 0 con slot nascosto Generation VI

Auratetra

#186

Dark Aura

Strengthens Dark moves for all friendly and opposing Pokémon.

1 con slot normale 0 con slot nascosto Generation VI

Aurafolletto

#187

Fairy Aura

Strengthens Fairy moves for all friendly and opposing Pokémon.

1 con slot normale 0 con slot nascosto Generation VI

Frangiaura

#188

Aura Break

While this Pokémon is on the field, Dark Aura and Fairy Aura weaken moves of their respective types to 2/3 their power, rather than strengthening them.

1 con slot normale 0 con slot nascosto Generation VI

Mare Primordiale

#189

Primordial Sea

When this Pokémon enters battle or gains this ability, the weather becomes heavy rain. Heavy rain has all the properties of Rain Dance and also causes damaging Fire moves to fail. Heavy rain ends when this Pokémon leaves battle or loses this ability, or when this ability is nullified. The weather cannot otherwise be changed except by the effects of Delta Stream and Desolate Land. Air Lock and Cloud Nine will prevent the effects of heavy rain, including allowing Fire moves to work, but will not allow the weather to be changed.

1 con slot normale 0 con slot nascosto Generation VI

Terra Estrema

#190

Desolate Land

When this Pokémon enters battle or gains this ability, the weather becomes extremely harsh sunlight. Extremely harsh sunlight has all the properties of Sunny Day and also causes damaging Water moves to fail. Extremely harsh sunlight ends when this Pokémon leaves battle or loses this ability, or when this ability is nullified. The weather cannot otherwise be changed except by the effects of Delta Stream and Primordial Sea. Air Lock and Cloud Nine will prevent the effects of extremely harsh sunlight, including allowing Water moves to work, but will not allow the weather to be changed.

1 con slot normale 0 con slot nascosto Generation VI

Flusso Delta

#191

Delta Stream

When this Pokémon enters battle or gains this ability, the weather becomes a mysterious air current. A mysterious air current causes moves to not be super effective against Flying; they do neutral damage instead. Anticipation and Stealth Rock are not affected. The mysterious air current ends when this Pokémon leaves battle or loses this ability, or when this ability is nullified. The weather cannot otherwise be changed except by the effects of Desolate Land and Primordial Sea. Air Lock and Cloud Nine will prevent the effect of a mysterious air current, but will not allow the weather to be changed.

1 con slot normale 0 con slot nascosto Generation VI

Sopportazione

#192

Stamina

Raises this Pokémon's Defense by one stage when it takes damage from a move.

3 con slot normale 0 con slot nascosto Generation VII

Fuggifuggi

#193

Wimp Out

After this Pokémon is hit by a move, if that move caused this Pokémon's HP to drop below half, it switches out.

1 con slot normale 0 con slot nascosto Generation VII

Passoindietro

#194

Emergency Exit

After this Pokémon is hit by a move, if that move caused this Pokémon's HP to drop below half, it switches out.

1 con slot normale 0 con slot nascosto Generation VII

Idrorinforzo

#195

Water Compaction

Raises this Pokémon's Defense by two stages when it's hit by a Water move.

2 con slot normale 0 con slot nascosto Generation VII

Spietatezza

#196

Merciless

This Pokémon's moves critical hit against poisoned targets.

2 con slot normale 0 con slot nascosto Generation VII

Scudosoglia

#197

Shields Down

When this Pokémon enters battle and at the end of each turn, if its HP is 50% or above, it changes into Meteor Form; otherwise, it changes into Core Form. In Meteor Form, it cannot be given a major status ailment (though existing ones are not cured), cannot become drowsy from Yawn, and cannot use Rest (which will simply fail). This ability cannot be copied, replaced, or nullified. This ability only takes effect for Minior.

1 con slot normale 0 con slot nascosto Generation VII

Sorveglianza

#198

Stakeout

This Pokémon's moves have double power against Pokémon that switched in this turn.

2 con slot normale 6 con slot nascosto Generation VII

Bolladacqua

#199

Water Bubble

When this Pokémon is hit by a Fire move, the damage is halved. When this Pokémon uses a Water move, the power is doubled. This Pokémon cannot be burned, and if it becomes burned, the burn is immediately cured.

2 con slot normale 0 con slot nascosto Generation VII

Tempracciaio

#200

Steelworker

This Pokémon's Steel moves have 1.5× power.

1 con slot normale 0 con slot nascosto Generation VII

Furore

#201

Berserk

Whenever this Pokémon takes damage from a move that causes its HP to drop below 50%, its Special Attack rises by one stage.

2 con slot normale 0 con slot nascosto Generation VII

Spalaneve

#202

Slush Rush

During Hail, this Pokémon has double Speed.

3 con slot normale 4 con slot nascosto Generation VII

Distacco

#203

Long Reach

A move used by this Pokémon will not make contact.

0 con slot normale 3 con slot nascosto Generation VII

Idrovoce

#204

Liquid Voice

When this Pokémon uses a move that is sound-based, that move's type is Water.

0 con slot normale 3 con slot nascosto Generation VII

Primacura

#205

Triage

This Pokémon's healing moves have their priority increased by 3.

1 con slot normale 0 con slot nascosto Generation VII

Pellelettro

#206

Galvanize

When this Pokémon uses a Normal moves, that move is Electric its power is 1.2×.

0 con slot normale 3 con slot nascosto Generation VII

Codasurf

#207

Surge Surfer

Doubles this Pokémon's Speed on Electric Terrain.

1 con slot normale 0 con slot nascosto Generation VII

Banco

#208

Schooling

If this Pokémon is a Wishiwashi and level 20 or above, then when it enters battle and at the start of each turn, it becomes Schooling Form if its HP is 25% or higher and Solo Form otherwise. This ability cannot be replaced, copied, or nullified.

1 con slot normale 0 con slot nascosto Generation VII

Fantasmanto

#209

Disguise

If this Pokémon is in its Disguised Form and takes damage from a move, it switches to its Busted Form and the damage is prevented. Other effects are not prevented. This ability cannot be copied or replaced. This ability only takes effect for Mimikyu.

1 con slot normale 0 con slot nascosto Generation VII

Morfosintonia

#210

Battle Bond

Transforms this Pokémon into Ash-Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits three times. This ability cannot be copied or replaced. This ability only takes effect for Greninja.

1 con slot normale 0 con slot nascosto Generation VII

Sciamefusione

#211

Power Construct

Transforms 10% or 50% Zygarde into Complete Forme when its HP is below 50%. This ability cannot be copied or replaced. This ability only takes effect for Zygarde.

1 con slot normale 0 con slot nascosto Generation VII

Corrosione

#212

Corrosion

This Pokémon's moves and item ignore the usual immunity of Poison and Steel Pokémon when attempting to inflict poison.

2 con slot normale 2 con slot nascosto Generation VII

Sonno Assoluto

#213

Comatose

This Pokémon always acts as though it were Asleep. It cannot be given another status ailment; it's unaffected by Yawn; it can use Sleep Talk; and so on.

1 con slot normale 0 con slot nascosto Generation VII

Regalità

#214

Queenly Majesty

When an opposing Pokémon attempts to use a move that targets this Pokémon or an ally, and that move has priority, it will fail.

1 con slot normale 0 con slot nascosto Generation VII

Espellinterno

#215

Innards Out

When this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining.

1 con slot normale 0 con slot nascosto Generation VII

Sincrodanza

#216

Dancer

Whenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards.

1 con slot normale 0 con slot nascosto Generation VII

Batteria

#217

Battery

Ally Pokémon's moves have their power increased to 1.3×.

1 con slot normale 0 con slot nascosto Generation VII

Morbidone

#218

Fluffy

Damage from contact moves is halved. Damage from Fire moves is doubled.

4 con slot normale 2 con slot nascosto Generation VII

Corposgargiante

#219

Dazzling

When an opposing Pokémon attempts to use a move that targets this Pokémon or an ally, and that move has priority, it will fail.

1 con slot normale 0 con slot nascosto Generation VII

Cuoreanima

#220

Soul-Heart

This Pokémon's Special Attack rises by one stage every time any Pokémon faints.

1 con slot normale 0 con slot nascosto Generation VII

Boccolidoro

#221

Tangling Hair

When this Pokémon takes regular damage from a contact move, the attacking Pokémon's Speed lowers by one stage.

2 con slot normale 0 con slot nascosto Generation VII

Ricezione

#222

Receiver

When an ally faints, this Pokémon gains its Ability.

1 con slot normale 0 con slot nascosto Generation VII

Forza Chimica

#223

Power of Alchemy

When an ally faints, this Pokémon gains its Ability.

0 con slot normale 2 con slot nascosto Generation VII

Ultraboost

#224

Beast Boost

Raises this Pokémon's highest stat by one stage when it faints another Pokémon.

11 con slot normale 0 con slot nascosto Generation VII

Sistema Primevo

#225

RKS System

Changes this Pokémon's type to match its held Memory. This ability cannot be copied, replaced, or nullified. This ability only takes effect for Silvally.

1 con slot normale 0 con slot nascosto Generation VII

Elettrogenesi

#226

Electric Surge

When this Pokémon enters battle, it changes the terrain to Electric Terrain.

1 con slot normale 1 con slot nascosto Generation VII

Psicogenesi

#227

Psychic Surge

When this Pokémon enters battle, it changes the terrain to Psychic Terrain.

1 con slot normale 2 con slot nascosto Generation VII

Nebbiogenesi

#228

Misty Surge

When this Pokémon enters battle, it changes the terrain to Misty Terrain.

1 con slot normale 1 con slot nascosto Generation VII

Erbogenesi

#229

Grassy Surge

When this Pokémon enters battle, it changes the terrain to Grassy Terrain.

1 con slot normale 3 con slot nascosto Generation VII

Metalprotezione

#230

Full Metal Body

This Pokémon's stats cannot be lowered by other Pokémon's moves or abilities. This effect only applies to normal stat modifications and not more exotic effects such as Topsy-Turvy or Power Swap. This Ability is not bypassed by Mold Breaker, Teravolt, or Turboblaze.

1 con slot normale 0 con slot nascosto Generation VII

Spettroguardia

#231

Shadow Shield

When this Pokémon has full HP, regular damage (not fixed damage!) from moves is halved. This ability cannot be nullified.

1 con slot normale 0 con slot nascosto Generation VII

Scudoprisma

#232

Prism Armor

Super-effective damage this Pokémon takes is reduced to 0.75×. This Ability is not bypassed by Mold Breaker, Teravolt, or Turboblaze.

1 con slot normale 0 con slot nascosto Generation VII

Cerebroforza

#233

Neuroforce

Increases super-effective damage dealt to 1.25×.

1 con slot normale 0 con slot nascosto Generation VII

Spada Indomita

#234

Intrepid Sword

Boosts the Pokémon’s Attack stat the first time the Pokémon enters a battle.

1 con slot normale 0 con slot nascosto Generation VIII

Scudo Saldo

#235

Dauntless Shield

Boosts the Pokémon’s Defense stat the first time the Pokémon enters a battle.

1 con slot normale 0 con slot nascosto Generation VIII

Libero

#236

Libero

Changes the Pokémon’s type to the type of the move it’s about to use. This works only once each time the Pokémon enters battle.

0 con slot normale 3 con slot nascosto Generation VIII

Raccattapalle

#237

Ball Fetch

At any time after the first Poké Ball is thrown and fails to catch a Pokémon, at the end of a turn, if a Pokémon with Ball Fetch is on the field and not holding another item, it will pick up the same type of ball as the first one thrown.

1 con slot normale 0 con slot nascosto Generation VIII

Lanugine

#238

Cotton Down

When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stats of all Pokémon except itself.

2 con slot normale 0 con slot nascosto Generation VIII

Elicopinna

#239

Propeller Tail

Ignores the effects of opposing Pokémon’s Abilities and moves that draw in moves.

0 con slot normale 2 con slot nascosto Generation VIII

Blindospecchio

#240

Mirror Armor

Bounces back only the stat-lowering effects that the Pokémon receives.

0 con slot normale 1 con slot nascosto Generation VIII