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Whiscash

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Whiscash ナマズン

Eau Sol 3e Génération Pokémon Barbillon
Taille 0.9m Poids 23.6kg
Benêt Anticipation Hydratation (Talent caché)

Profil du Pokémon

WHISCASH is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.

Statistiques de base

Stats de base de la forme:Whiscash · Total 468

PV 110
Attaque 78
Défense 73
Atq. Spé. 76
Déf. Spé. 71
Vitesse 60

Informations de base

Ratio de genre
♂ 50% / ♀ 50%
Taux de capture
75(9.8%)
Groupes d'œuf
Eau 2
Cycles d'éclosion
20
Bonheur de base
50
EV rapportés
PV+2
Expérience de base
164
Forme du corps
Pisciforme
Couleur
Bleu
Expérience
1,000,000(Moyen-rapide)

Affinités de types Voir le tableau complet des types →

Défensif (quand on est attaqué)

Offensif (quand on attaque)

Chaîne d'évolution

Level 30 or higher
Whiscash Whiscash

Apprentissage

Niveau Capacités Type Catégorie Puissance Précision PP
进化 Mania Normal Physique 120 100 10
Pistolet à O Eau Spécial 40 100 25
Repos Psy Statut 5
Ronflement Normal Spécial 50 100 15
Coud’Boue Sol Spécial 20 100 10
Chatouille Normal Statut 100 20
Psykoud’Boul Psy Physique 80 90 15
Éructation Poison Spécial 120 90 10
12 Vibraqua Eau Spécial 60 100 20
18 Amnésie Psy Statut 20
24 Hydro-Queue Eau Physique 90 90 10
33 Ocroupi Eau Spécial 90 85 10
40 Séisme Sol Physique 100 100 10
48 Prescience Psy Spécial 120 100 10
56 Abîme Sol Physique 30 5

Movesets compétitifs et sets de Whiscash

Les movesets de Whiscash couvrent 7 générations et 11 formats avec 18 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.

7 Génération 11 Format 18 set
Voir tous les movesets

Entrées du Pokédex

Generation III
Ruby:
WHISCASH is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
Sapphire:
If WHISCASH goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
Emerald:
Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
FireRed:
It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
Generation IV
Diamond:
It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
Pearl:
As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
Platinum:
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
HeartGold:
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
Generation V
Black:
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
Generation VI
X:
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
Y:
It makes its nest at the bottom of swamps. It will eat anything--if it is alive, Whiscash will eat it.
Omega Ruby:
Whiscash is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
Alpha Sapphire:
If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
Generation VII
Sun:
A glutton that devours anything that moves, it quietly lurks at the bottom of swamps, lying in wait for prey.
Moon:
Sighting Whiscash leaping from the water is believed to herald an earthquake.
Ultra Sun:
Whiscash shakes the ground at high intensities to intimidate its opponents. It swallows its prey whole—along with mud from the swamp floor.
Ultra Moon:
Its vision is not that good. It senses vibrations in the water with its whiskers to determine the location of its prey.
Generation VIII
Sword:
It makes its nest at the bottom of swamps. It will eat anything—if it is alive, Whiscash will eat it.
Shield:
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
Legends: Arceus:
Strikes its caudal fin against the swamp bed to shake the ground and startle its prey. It will then swallow the fleeing prey whole. People mistook this behavior as the cause of earthquakes.

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