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Psyduck

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Psyduck コダック

Eau 1re Génération Pokémon Canard
Taille 0.8m Poids 19.6kg
Moiteur Ciel Gris Glissade (Talent caché)

Profil du Pokémon

While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.

Statistiques de base

Stats de base de la forme:Psyduck · Total 320

PV 50
Attaque 52
Défense 48
Atq. Spé. 65
Déf. Spé. 50
Vitesse 55

Informations de base

Ratio de genre
♂ 50% / ♀ 50%
Taux de capture
190(24.8%)
Groupes d'œuf
Eau 1 / Terrestre
Cycles d'éclosion
20
Bonheur de base
50
EV rapportés
Atq. Spé.+1
Expérience de base
64
Forme du corps
Bipède
Couleur
Jaune
Expérience
1,000,000(Moyen-rapide)

Affinités de types Voir le tableau complet des types →

Défensif (quand on est attaqué)

Offensif (quand on attaque)

Chaîne d'évolution

Psyduck Psyduck
Level 33 or higher

Apprentissage

Niveau Capacités Type Catégorie Puissance Précision PP
Griffe Normal Physique 40 100 35
Mimi-Queue Normal Statut 100 30
3 Pistolet à O Eau Spécial 40 100 25
6 Choc Mental Psy Spécial 50 100 25
9 Combo-Griffe Normal Physique 18 80 15
12 Vibraqua Eau Spécial 60 100 20
15 Entrave Normal Statut 100 20
18 Psykoud’Boul Psy Physique 80 90 15
21 Grincement Normal Statut 85 40
24 Hydro-Queue Eau Physique 90 90 10
27 Détrempage Eau Statut 100 20
30 Boost Normal Statut 10
34 Amnésie Psy Statut 20
39 Zone Étrange Psy Statut 10

Movesets compétitifs et sets de Psyduck

Les movesets de Psyduck couvrent 5 générations et 7 formats avec 7 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.

5 Génération 7 Format 7 set
Voir tous les movesets

Entrées du Pokédex

Generation I
Red:
While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Yellow:
Always tormented by headaches. It uses psychic powers, but it is not known if it intends to do so.
Generation II
Gold:
It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
Silver:
If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Crystal:
The only time it can use its psy­ chic power is when its sleeping brain cells happen to wake.
Generation III
Ruby:
PSYDUCK uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
Sapphire:
If it uses its mysterious power, PSYDUCK can’t remember having done so. It apparently can’t form a memory of such an event because it goes into an altered state that is much like deep sleep.
Emerald:
When its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered.
FireRed:
It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
LeafGreen:
While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Generation IV
Diamond:
If its usual headache worsens, it starts exhibiting odd powers. It can’t remember doing so, however.
Pearl:
It never remembers using its odd powers, so it always tilts its head in puzzlement.
Platinum:
Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
HeartGold:
It has mystical powers but doesn’t recall that it has used them. That is why it always looks puzzled.
SoulSilver:
If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Generation V
Black:
Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
Black 2:
When headaches stimulate its brain cells, which are usually inactive, it can use a mysterious power.
Generation VI
X:
It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
Y:
It has mystical powers but doesn’t recall that it has used them. That is why it always looks puzzled.
Omega Ruby:
Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
Alpha Sapphire:
If it uses its mysterious power, Psyduck can’t remember having done so. It apparently can’t form a memory of such an event because it goes into an altered state that is much like deep sleep.
Generation VII
Sun:
As a result of headaches so fierce they cause it to cry, it sometimes uses psychokinesis without meaning to.
Moon:
This Pokémon is troubled by constant headaches. The more pain it’s in, the more powerful its psychokinesis becomes.
Ultra Sun:
Using psychokinesis gives it a headache, so it normally passes the time spacing out and doing as little as possible.
Ultra Moon:
It has been found that its brain cells are 10 times more active when Psyduck is experiencing a headache.
Let's Go Pikachu:
Always tormented by headaches. It uses psychic powers, but whether it intends to do so is not known.
Generation VIII
Sword:
Psyduck is constantly beset by headaches. If the Pokémon lets its strange power erupt, apparently the pain subsides for a while.
Shield:
As Psyduck gets stressed out, its headache gets progressively worse. It uses intense psychic energy to overwhelm those around it.
Legends: Arceus:
Suffers perpetual headaches. If the agony grows too great, Psyduck's latent power erupts, contrary to Psyduck's intent. Ergo, I am exploring ways to ease the pain.

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