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Mr. Mime

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Galarian Mr. Mime バリヤード

Psíquico Hada Generación I Pokémon Barrera
Altura 1.3m Peso 54.5kg
Insonorizar Filtro Experto (Habilidad oculta)

Perfil del Pokémon

If interrupted while it is miming, it will slap around the offender with its broad hands.

Estadísticas base

Estadísticas base de la forma:Mr. Mime · Total 460

PS 40
Ataque 45
Defensa 65
At. Esp. 100
Def. Esp. 120
Velocidad 90

Información básica

Proporción de género
♂ 50% / ♀ 50%
Tasa de captura
45(5.9%)
Grupos huevo
Humanoide
Ciclos de eclosión
25
Amistad base
50
EV que otorga
Velocidad+2
Experiencia base
161
Forma del cuerpo
Humanoide
Color
Rosa
Experiencia
1,000,000(Rápido medio)

Ventajas de tipos Ver la tabla completa de tipos →

Cadena evolutiva

Level up while knowing Mimic (in another region)
Mr. Mime Mr. Mime
Level up while knowing Mimic (in the Galar region)
Mr. Mime Mr. Mime
Level 42 or higher

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
Cambiafuerza Psíquico Estado 10
Cambiadefensa Psíquico Estado 10
Otra Vez Normal Estado 100 5
Anticipo Lucha Estado 15
Copión Normal Estado 20
Destructor Normal Físico 40 100 35
Relevo Normal Estado 40
Vastaguardia Roca Estado 10
12 Confusión Psíquico Especial 50 100 25
16 Imitación Psíquico Estado 10
20 Protección Normal Estado 10
24 Reciclaje Normal Estado 10
28 Psicorrayo Psíquico Especial 65 100 20
32 Mimético Normal Estado 10
36 Pantalla de Luz Psíquico Estado 30
36 Velo Sagrado Normal Estado 25
36 Reflejo Psíquico Estado 20
40 Golpe Bajo Siniestro Físico 70 100 5
44 Brillo Mágico Hada Especial 80 100 10
48 Psíquico Psíquico Especial 90 100 10
52 Danza Caos Normal Estado 100 20

Entradas del Pokédex

Generation I
Red:
If interrupted while it is miming, it will slap around the offender with its broad hands.
Yellow:
Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
Generation II
Gold:
A skilled mime from birth, it gains the ability to create invisi­ ble objects as it matures.
Silver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Crystal:
It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
Generation III
Ruby:
MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Emerald:
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
FireRed:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreen:
If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
Generation IV
Diamond:
It is a pantomime expert that can create invisible but solid walls using miming gestures.
Pearl:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Platinum:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
HeartGold:
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
SoulSilver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Generation V
Black:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
Generation VI
X:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Y:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
Omega Ruby:
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Generation VII
Ultra Sun:
Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
Ultra Moon:
It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
Let's Go Pikachu:
Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
Generation VIII
Sword:
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
Shield:
It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
Legends: Arceus:
The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.

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