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Ceruledge ilustración de la página de movimientos
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Movimientos y sets competitivos de Ceruledge

Ceruledge ソウブレイズ

Los movimientos de Ceruledge cubren 1 generaciones y 7 formatos con 12 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Fuego Fantasma Generación IX
Generación
1
Formato
7
set
12

Movimientos competitivos y sets de Ceruledge

Sets de la generación 9 (Formato 7 · 12 set)

Swords Dance

OU Generación 9
Objeto
Vidasfera
Habilidad
Armadura Frágil
Naturaleza
Adamant
Tipo Tera
Fantasma Hada Lucha
EVs
Ataque 252 / Def. Esp. 4 / Velocidad 252
Movimientos
  • Danza Espada Normal Estado
    Precisión — PP 20

    Baile frenético que aumenta mucho el Ataque.

  • Espada Lamento Fuego Físico
    Potencia 90 Precisión 100 PP 10

    The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.

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Análisis

With Swords Dance, Weak Armor, and an excellent STAB combination, Ceruledge is a solid setup sweeper and late-game cleaner. Bitter Blade's additional benefit of allowing Ceruledge to recover HP lets it survive revenge killing attempts and gives it even more setup opportunities. Shadow Sneak allows Ceruledge to finish off faster and weakened foes like Ogerpon-W and Dragapult if Weak Armor hasn't been activated yet. Poltergeist gives Ceruledge a powerful STAB move that hits Pecharunt and neutral foes like Alomomola, Primarina, Moltres, and Dragonite. Close Combat complements its STAB moves to hit Hisuian Samurott and Garganacl, which would otherwise wall it, while giving it a strong nuke against Ting-Lu and Kyurem. Solar Blade with Tera Grass can be used on sun teams to hit checks such as Alomomola, Dondozo, and Garganacl. Life Orb augments Ceruledge's damage output while also working well with Bitter Blade to offset the recoil; in particular, this lets Ceruledge threaten OHKOs against the likes of Gliscor and Zapdos with +2 Poltergeist. Air Balloon lets it emergency check threats like Kyurem and Enamorus and flip the script on foes like Great Tusk and Landorus-T; this can put them in a checkmate, as hitting Ceruledge with weak moves like Ice Spinner and U-turn to pop the item would only give it a trouble-free Weak Armor boost. Focus Sash allows Ceruledge to survive attacks from faster foes such as Great Tusk, Ogerpon-W, and Darkrai as well as revenge killing attempts from Kingambit, and it synergizes well with Weak Armor to gain the Speed Boost against the aforementioned physical attackers. Heavy-Duty Boots makes Ceruledge less reliant on keeping entry hazards off the field, particularly on teams that lack sturdy hazard removal. Tera Ghost is preferred on Poltergeist and Life Orb variants and enhances its offensive prowess further, reaching feats like OHKOing Dragonite through Multiscale with +2 Poltergeist and OHKOing Enamorus and Ogerpon-W after minor chip damage with +2 Shadow Sneak. Tera Fairy is used to enhance Ceruledge's defensive properties for easier setup; this is particularly helpful against problematic Dark-types like Darkrai and Hisuian Samurott while still being a great defensive typing against threats like Dragapult. When running Close Combat, Tera Fighting is recommended to enhance its power, notably letting Ceruledge secure an OHKO on Ting-Lu after a Swords Dance. Tera Fighting also grants Ceruledge a Dark resistance similar to Tera Fairy. The power from an Adamant nature is preferred, especially because Weak Armor and Shadow Sneak can mitigate the lower Speed, but a Jolly nature can be used to outspeed Gholdengo and Speed tie Rillaboom and Hisuian Samurott as well as outpace Booster Energy Iron Valiant and Choice Scarf Darkrai at +2. Adamant Ceruledge can also run lesser Speed EVs for more bulk, such as an EV spread of 80 HP / 252 Atk / 176 Spe that runs enough Speed to outpace Raging Bolt; this is a more viable option if running Air Balloon or Heavy-Duty Boots, as these synergize better with the extra bulk. Ceruledge's offensive tools means it best fits on hyper offense teams where it finds its home as a sweeper that appreciates entry hazards and the presence of other sweepers such as Dragonite, Zamazenta, Gholdengo, and Darkrai. Great Tusk and Iron Treads are excellent partners; both offer reliable hazard control to keep Ceruledge's Focus Sash intact, while Ceruledge can eliminate their common checks. Ceruledge also pairs well with hazard setters such as Glimmora and Hisuian Samurott, which can allow Ceruledge to secure KOs it would fall short of, especially when utilizing a Jolly nature, such as OHKOing Ting-Lu and Garganacl with a +2 non-Tera Fighting Close Combat. Additionally, Ceruledge can deny Rapid Spin from opposing Iron Treads and Great Tusk while threatening Corviknight. Ceruledge generally appreciates special sweepers such as Calm Mind Iron Valiant and Raging Bolt, threatening its checks and counters such as Garganacl and Dragonite. In return, Ceruledge can handle Blissey and Galarian Slowking, which would otherwise deny a sweep from these special sweepers. Ceruledge is also a consideration on sun teams alongside a setter in Ninetales or Torkoal, since Ceruledge becomes extremely threatening with sun-boosted Bitter Blade paired with Solar Blade, the latter of which rips apart its usual checks in Great Tusk and Alomomola. Walking Wake and Ceruledge form a nearly unwallable duo, as Walking Wake can deal heavy damage to Pokemon that would otherwise wall Ceruledge like Dragonite and Zamazenta. Other sun partners such as Slither Wing and Hatterene provide pivoting and other utility that can support a Ceruledge sweep. Another hyper offense archetype Ceruledge can fit on is Sticky Web teams with setters like Ribombee and Araquanid. On these teams, Ceruledge acts as a spinblocker and sweeper that pairs excellently with its previously mentioned teammates.