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Drifzepeli

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Drifblim フワライド

Geist Flug Generation IV Luftschiff-Pokémon
Größe 1.2m Gewicht 15.0kg
Finalschlag Entlastung Hitzewahn (Versteckte Fähigkeit)

Pokémon-Profil

It’s drowzy in daytime, but flies off in the evening in big groups. No one knows where they go.

Basiswerte

Basiswerte der Form:Drifzepeli · Gesamt 498

KP 150
Angriff 80
Verteidigung 44
Sp. Angriff 90
Sp. Verteidigung 54
Initiative 80

Grundinformationen

Geschlechterverhältnis
♂ 50% / ♀ 50%
Fangrate
60(7.8%)
Ei-Gruppen
Amorph
Ei-Zyklen
30
Basis-Zuneigung
50
FP-Ausschüttung
KP+2
Basis-Erfahrung
174
Körperform
Zweibeiner mit Armen
Farbe
Lila
Erfahrung
1,640,000(Fluktuierend)

Typen-Matchups Vollständige Typentabelle ansehen →

Entwicklungslinie

Level 28 or higher
Drifzepeli Drifzepeli

Erlernbarkeit

Level Attacken Typ Kategorie Stärke Genauigkeit AP
进化 Phantomkraft Geist Physisch 90 100 10
Erstauner Geist Physisch 30 100 15
Kraftabsorber Pflanze Status 100 10
Windstoß Flug Spezial 40 100 35
Energiefokus Normal Status 30
Komprimator Normal Status 10
12 Gegenstoß Unlicht Physisch 50 100 10
16 Bürde Geist Spezial 65 100 10
20 Spukball Geist Spezial 80 100 15
24 Entfessler Normal Spezial 100 10
24 Verzehrer Normal Status 10
24 Horter Normal Status 20
31 Finale Normal Physisch 200 100 5
36 Abgangsbund Geist Status 5
42 Stafette Normal Status 40
48 Rückenwind Flug Status 15
54 Explosion Normal Physisch 250 100 5

Drifzepeli Wettbewerbs-Movesets & Sets

Drifzepeli Movesets decken 6 Generationen und 13 Formate mit insgesamt 26 Sets ab, inklusive Attacken, Fähigkeiten, Items, Wesen, EVs und Tera-Typen mit Analyse.

6 Generation 13 Format 26 Set
Alle Movesets ansehen

Pokédex-Einträge

Generation IV
Diamond:
It’s drowzy in daytime, but flies off in the evening in big groups. No one knows where they go.
Pearl:
It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.
Platinum:
At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.
HeartGold:
It can generate and release gas within its body. That’s how it can control the altitude of its drift.
Generation V
Black:
At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.
Black 2:
They carry people and Pokémon, but the wind can catch them, so there can’t be a fixed destination.
Generation VI
X:
It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.
Y:
It’s drowsy in daytime, but flies off in the evening in big groups. No one knows where they go.
Generation VII
Sun:
There was once an incident in which a man took a trip riding a Drifblim, only to go missing.
Moon:
Even while under careful observation, large flocks of Drifblim flying at dusk will inexplicably disappear from view.
Ultra Sun:
There’s a rumor that if you catch a Drifblim floating on the wind at dusk, you’ll be carried away to the afterlife.
Ultra Moon:
The raw material for the gas inside its body is souls. When its body starts to deflate, it’s thought to carry away people and Pokémon.
Generation VIII
Sword:
Some say this Pokémon is a collection of souls burdened with regrets, silently drifting through the dusk.
Shield:
It grabs people and Pokémon and carries them off somewhere. Where do they go? Nobody knows.
Legends: Arceus:
It drifts along at dusk, perfectly silent. Its transient, melancholy aspect touches some people deeply—every so often, one will come upon a song or poem devoted to Drifblim.

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