Abra ケーシィ
Psycho
Generation I
Psi-Pokémon
Größe 0.9m Gewicht 19.5kg
Synchro
Konzentrator
Magieschild (Versteckte Fähigkeit)
Pokémon-Profil
Using its ability to read minds, it will identify impending danger and TELEPORT to safety.
Basiswerte
Basiswerte der Form:Abra · Gesamt 310
KP
25
Angriff
20
Verteidigung
15
Sp. Angriff
105
Sp. Verteidigung
55
Initiative
90
Grundinformationen
- Geschlechterverhältnis
- ♂ 75% / ♀ 25%
- Fangrate
- 200(26.1%)
- Ei-Gruppen
- Menschlich
- Ei-Zyklen
- 20
- Basis-Zuneigung
- 50
- FP-Ausschüttung
- Sp. Angriff+1
- Basis-Erfahrung
- 62
- Körperform
- Zweibeiner
- Farbe
- Braun
- Erfahrung
- 1,059,860(Ziemlich langsam)
Typen-Matchups Vollständige Typentabelle ansehen →
Defensiv (bei Angriff)
2× Schwäche
Käfer ×2
Geist ×2
Unlicht ×2
1/2 Resistenz
Kampf ×0.5
Psycho ×0.5
Offensiv (beim Angreifen)
Entwicklungslinie
Erlernbarkeit
| Level | Attacken | Typ | Kategorie | Stärke | Genauigkeit | AP |
|---|---|---|---|---|---|---|
| — | Teleport | Psycho | Status | — | — | 20 |
| TM | Attacken | Typ | Kategorie | Stärke | Genauigkeit | AP |
|---|---|---|---|---|---|---|
| 招式学习器00 | Megahieb | Normal | Physisch | 80 | 85 | 20 |
| 招式学习器01 | Megakick | Normal | Physisch | 120 | 75 | 5 |
| 招式学习器03 | Feuerschlag | Feuer | Physisch | 75 | 100 | 15 |
| 招式学习器04 | Eishieb | Eis | Physisch | 75 | 100 | 15 |
| 招式学习器05 | Donnerschlag | Elektro | Physisch | 75 | 100 | 15 |
| 招式学习器14 | Donnerwelle | Elektro | Status | — | 90 | 20 |
| 招式学习器17 | Lichtschild | Psycho | Status | — | — | 30 |
| 招式学习器18 | Reflektor | Psycho | Status | — | — | 20 |
| 招式学习器19 | Bodyguard | Normal | Status | — | — | 25 |
| 招式学习器21 | Erholung | Psycho | Status | — | — | 10 |
| 招式学习器23 | Raub | Unlicht | Physisch | 60 | 100 | 25 |
| 招式学习器24 | Schnarcher | Normal | Spezial | 50 | 100 | 15 |
| 招式学习器25 | Schutzschild | Normal | Status | — | — | 10 |
| 招式学习器31 | Anziehung | Normal | Status | — | 100 | 15 |
| 招式学习器33 | Regentanz | Wasser | Status | — | — | 5 |
| 招式学习器34 | Sonnentag | Feuer | Status | — | — | 5 |
| 招式学习器39 | Fassade | Normal | Physisch | 70 | 100 | 20 |
| 招式学习器40 | Sternschauer | Normal | Spezial | 60 | — | 20 |
| 招式学习器59 | Schleuder | Unlicht | Physisch | — | 100 | 10 |
| 招式学习器60 | Krafttausch | Psycho | Status | — | — | 10 |
| 招式学习器61 | Schutztausch | Psycho | Status | — | — | 10 |
| 招式学习器62 | Initiativetausch | Psycho | Status | — | — | 10 |
| 招式学习器63 | Ableithieb | Kampf | Physisch | 75 | 100 | 10 |
| 招式学习器70 | Bizarroraum | Psycho | Status | — | — | 5 |
| 招式学习器71 | Wunderraum | Psycho | Status | — | — | 10 |
| 招式学习器72 | Magieraum | Psycho | Status | — | — | 10 |
| 招式学习器76 | Kanon | Normal | Spezial | 60 | 100 | 15 |
| 招式学习器91 | Psychofeld | Psycho | Status | — | — | 10 |
| 招式记录01 | Bodyslam | Normal | Physisch | 85 | 100 | 15 |
| 招式记录11 | Psychokinese | Psycho | Spezial | 90 | 100 | 10 |
| 招式记录14 | Metronom | Normal | Status | — | — | 10 |
| 招式记录19 | Triplette | Normal | Spezial | 80 | 100 | 10 |
| 招式记录20 | Delegator | Normal | Status | — | — | 10 |
| 招式记录25 | Psychoschock | Psycho | Spezial | 80 | 100 | 10 |
| 招式记录26 | Ausdauer | Normal | Status | — | — | 10 |
| 招式记录27 | Schlafrede | Normal | Status | — | — | 10 |
| 招式记录30 | Zugabe | Normal | Status | — | 100 | 5 |
| 招式记录31 | Eisenschweif | Stahl | Physisch | 100 | 75 | 15 |
| 招式记录33 | Spukball | Geist | Spezial | 80 | 100 | 15 |
| 招式记录37 | Verhöhner | Unlicht | Status | — | 100 | 20 |
| 招式记录38 | Trickbetrug | Psycho | Status | — | 100 | 10 |
| 招式记录40 | Fähigkeitstausch | Psycho | Status | — | — | 10 |
| 招式记录49 | Gedankengut | Psycho | Status | — | — | 20 |
| 招式记录65 | Energieball | Pflanze | Spezial | 90 | 100 | 10 |
| 招式记录69 | Zen-Kopfstoß | Psycho | Physisch | 80 | 90 | 15 |
| 招式记录77 | Strauchler | Pflanze | Spezial | — | 100 | 20 |
| 招式记录81 | Schmarotzer | Unlicht | Physisch | 95 | 100 | 15 |
| 招式记录83 | Seitentausch | Psycho | Status | — | — | 15 |
| 招式记录92 | Zauberschein | Fee | Spezial | 80 | 100 | 10 |
Abra Wettbewerbs-Movesets & Sets
Abra Movesets decken 8 Generationen und 18 Formate mit insgesamt 32 Sets ab, inklusive Attacken, Fähigkeiten, Items, Wesen, EVs und Tera-Typen mit Analyse.
8 Generation
18 Format
32 Set
Alle Movesets ansehen
Pokédex-Einträge
Generation I
- Red:
- Using its ability to read minds, it will identify impending danger and TELEPORT to safety.
- Yellow:
- Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
Generation II
- Gold:
- It senses impend ing attacks and TELEPORTS away to safety before the actual attacks can strike.
- Silver:
- If it decides to TELEPORT randomly, it creates the illusion that it has created copies of itself.
- Crystal:
- It hypnotizes itself so that it can teleport away when it senses danger, even if it is asleep.
Generation III
- Ruby:
- ABRA sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokémon immediately teleports to safety.
- Sapphire:
- ABRA needs to sleep for eighteen hours a day. If it doesn’t, this Pokémon loses its ability to use telekinetic powers. If it is attacked, ABRA escapes using TELEPORT while it is still sleeping.
- Emerald:
- A Pokémon that sleeps 18 hours a day. Observation revealed that it uses TELEPORT to change its location once every hour.
- FireRed:
- It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.
- LeafGreen:
- Using its ability to read minds, it will sense impending danger and TELEPORT to safety.
Generation IV
- Diamond:
- It sleeps for 18 hours a day. Even when awake, it teleports itself while remaining seated.
- Pearl:
- Even while asleep, it maintains a telepathic radar. It teleports when it is threatened.
- Platinum:
- Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
- HeartGold:
- It senses impending attacks and teleports away to safety before the actual attacks can strike.
- SoulSilver:
- If it decides to teleport randomly, it evokes the illusion that it has created copies of itself.
Generation V
- Black:
- Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
Generation VI
- X:
- It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.
- Y:
- It senses impending attacks and teleports away to safety before the actual attacks can strike.
- Omega Ruby:
- Abra sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokémon immediately teleports to safety.
- Alpha Sapphire:
- Abra needs to sleep for eighteen hours a day. If it doesn’t, this Pokémon loses its ability to use telekinetic powers. If it is attacked, Abra escapes using Teleport while it is still sleeping.
Generation VII
- Sun:
- It sleeps 18 hours a day. Even while sleeping, it will teleport itself to treetops and pick and eat berries there.
- Moon:
- It can teleport itself to safety while it’s asleep, but when it wakes, it doesn’t know where it is, so it panics.
- Ultra Sun:
- It uses various psychic powers even while it’s sleeping, so you can’t tell whether or not it’s awake.
- Ultra Moon:
- It can read others’ minds and will teleport away when danger approaches. You must clear your mind if you want to catch it.
- Let's Go Pikachu:
- Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
Generation VIII
- Sword:
- This Pokémon uses its psychic powers while it sleeps. The contents of Abra’s dreams affect the powers that the Pokémon wields.
- Shield:
- Abra can teleport in its sleep. Apparently the more deeply Abra sleeps, the farther its teleportations go.
- Legends: Arceus:
- Spends 18 hours of the day sleeping. Even while asleep, Abra can control its psychic powers—should danger approach, the Pokémon will simply teleport away.