Spinda パッチール
Normal
Generación III
Pokémon Panda Topos
Altura 1.1m Peso 5.0kg
Ritmo Propio
Tumbos
Respondón (Habilidad oculta)
Perfil del Pokémon
All the SPINDA that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this Pokémon give it the appearance of dancing.
Estadísticas base
Estadísticas base de la forma:Spinda · Total 360
PS
60
Ataque
60
Defensa
60
At. Esp.
60
Def. Esp.
60
Velocidad
60
Información básica
- Proporción de género
- ♂ 50% / ♀ 50%
- Tasa de captura
- 255(33.3%)
- Grupos huevo
- Campo / Humanoide
- Ciclos de eclosión
- 15
- Amistad base
- 70
- EV que otorga
- At. Esp.+1
- Experiencia base
- 126
- Forma del cuerpo
- Bípedo
- Color
- Marrón
- Experiencia
- 800,000(Rápido)
Ventajas de tipos Ver la tabla completa de tipos →
Defensivo (al ser atacado)
Debilidad ×2
Lucha ×2
Inmune
Fantasma ×0
Ofensivo (al atacar)
Inmune
Fantasma ×0
Resistencia 1/2
Roca ×0.5
Acero ×0.5
Cadena evolutiva
Spinda
Movimientos aprendibles
| Nivel | Movimientos | Tipo | Categoría | Potencia | Precisión | PP |
|---|---|---|---|---|---|---|
| — | Placaje | Normal | Físico | 40 | 100 | 35 |
| 5 | Copión | Normal | Estado | — | — | 20 |
| 10 | Danza Caos | Normal | Estado | — | 100 | 20 |
| 14 | Psicorrayo | Psíquico | Especial | 65 | 100 | 20 |
| 19 | Hipnosis | Psíquico | Estado | — | 60 | 20 |
| 23 | Golpe Cuerpo | Normal | Físico | 85 | 100 | 15 |
| 28 | Golpe Bajo | Siniestro | Físico | 70 | 100 | 5 |
| 32 | Danza Caos | Normal | Estado | — | 100 | 20 |
| 37 | Alboroto | Normal | Especial | 90 | 100 | 10 |
| 41 | Más Psique | Normal | Estado | — | — | 10 |
| 46 | Doble Filo | Normal | Físico | 120 | 100 | 15 |
| 50 | Azote | Normal | Físico | — | 100 | 15 |
| 55 | Golpe | Normal | Físico | 120 | 100 | 10 |
| MT | Movimientos | Tipo | Categoría | Potencia | Precisión | PP |
|---|---|---|---|---|---|---|
| 招式学习器01 | Puño Certero | Lucha | Físico | 150 | 100 | 20 |
| 招式学习器03 | Hidropulso | Agua | Especial | 60 | 100 | 20 |
| 招式学习器04 | Paz Mental | Psíquico | Estado | — | — | 20 |
| 招式学习器10 | Avivar | Normal | Estado | — | — | 30 |
| 招式学习器11 | Día Soleado | Fuego | Estado | — | — | 5 |
| 招式学习器17 | Protección | Normal | Estado | — | — | 10 |
| 招式学习器18 | Danza Lluvia | Agua | Estado | — | — | 5 |
| 招式学习器20 | Velo Sagrado | Normal | Estado | — | — | 25 |
| 招式学习器28 | Excavar | Tierra | Físico | 80 | 100 | 10 |
| 招式学习器29 | Psíquico | Psíquico | Especial | 90 | 100 | 10 |
| 招式学习器30 | Bola Sombra | Fantasma | Especial | 80 | 100 | 15 |
| 招式学习器31 | Demolición | Lucha | Físico | 75 | 100 | 15 |
| 招式学习器32 | Doble Equipo | Normal | Estado | — | — | 15 |
| 招式学习器34 | Onda Voltio | Eléctrico | Especial | 60 | — | 20 |
| 招式学习器39 | Tumba Rocas | Roca | Físico | 60 | 95 | 15 |
| 招式学习器42 | Imagen | Normal | Físico | 70 | 100 | 20 |
| 招式学习器44 | Descanso | Psíquico | Estado | — | — | 10 |
| 招式学习器45 | Atracción | Normal | Estado | — | 100 | 15 |
| 招式学习器46 | Ladrón | Siniestro | Físico | 60 | 100 | 25 |
| 招式学习器48 | Intercambio | Psíquico | Estado | — | — | 10 |
| 招式学习器56 | Lanzamiento | Siniestro | Físico | — | 100 | 10 |
| 招式学习器58 | Aguante | Normal | Estado | — | — | 10 |
| 招式学习器60 | Puño Drenaje | Lucha | Físico | 75 | 100 | 10 |
| 招式学习器67 | Reciclaje | Normal | Estado | — | — | 10 |
| 招式学习器70 | Destello | Normal | Estado | — | 100 | 20 |
| 招式学习器77 | Más Psique | Normal | Estado | — | — | 10 |
| 招式学习器80 | Avalancha | Roca | Físico | 75 | 90 | 10 |
| 招式学习器82 | Sonámbulo | Normal | Estado | — | — | 10 |
| 招式学习器85 | Comesueños | Psíquico | Especial | 100 | 100 | 15 |
| 招式学习器87 | Contoneo | Normal | Estado | — | 85 | 15 |
| 招式学习器90 | Sustituto | Normal | Estado | — | — | 10 |
| 招式学习器92 | Espacio Raro | Psíquico | Estado | — | — | 5 |
| 招式学习器96 | Fuerza | Normal | Físico | 80 | 100 | 15 |
| 招式学习器98 | Golpe Roca | Lucha | Físico | 40 | 100 | 15 |
Movimientos competitivos y sets de Spinda
Los movimientos de Spinda cubren 5 generaciones y 5 formatos con 10 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.
5 Generación
5 Formato
10 set
Ver todos los movimientos
Entradas del Pokédex
Generation III
- Ruby:
- All the SPINDA that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this Pokémon give it the appearance of dancing.
- Sapphire:
- No two SPINDA are said to have identical spot patterns on their hides. This Pokémon moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.
- Emerald:
- It is distinguished by a pattern of spots that is always different. Its unsteady, tottering walk has the effect of fouling its foe’s aim.
- FireRed:
- No two SPINDA are said to have identical patterns. It confuses foes with its stumbling motions.
Generation IV
- Diamond:
- No two SPINDA have the same pattern of spots. Its tottering step fouls the aim of foes.
- HeartGold:
- The chances of two SPINDA having identical spot patterns is less than one in four billion.
Generation V
- Black:
- No two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
Generation VI
- X:
- No two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
- Y:
- The chances of two Spinda having identical spot patterns is less than one in four billion.
- Omega Ruby:
- All the Spinda that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this Pokémon give it the appearance of dancing.
- Alpha Sapphire:
- No two Spinda are said to have identical spot patterns on their hides. This Pokémon moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.
Generation VII
- Sun:
- Its steps are staggering and unsteady, but Spinda thinks it’s walking in a straight line.
- Moon:
- Each and every Spinda has a slightly different configuration of spots. There are collectors who enjoy the tiny differences in their spot patterns.
- Ultra Sun:
- Its steps are shaky and stumbling. Walking for a long time makes it feel sick.
- Ultra Moon:
- Each Spinda’s spot pattern is different. With its stumbling movements, it evades opponents’ attacks brilliantly!