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Ninjask ilustración de la página de movimientos
#0291

Movimientos y sets competitivos de Ninjask

Ninjask テッカニン

Los movimientos de Ninjask cubren 6 generaciones y 14 formatos con 16 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Bicho Volador Generación III
Generación
6
Formato
14
set
16

Movimientos competitivos y sets de Ninjask

Sets de la generación 8 (Formato 2 · 2 set)

Swords Dance

NU Generación 8
Naturaleza
Adamant
EVs
Ataque 252 / Defensa 88 / Velocidad 168
Movimientos
  • Acróbata Volador Físico
    Potencia 55 Precisión 100 PP 15

    Golpea ágilmente. Si el usuario no porta ningún objeto, el objetivo resulta seriamente dañado.

  • Ida y Vuelta Bicho Físico
    Potencia 70 Precisión 100 PP 20

    Tras atacar, vuelve a toda prisa para dar paso a otro Pokémon del equipo.

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Análisis

Set Details Acrobatics is the preferred STAB attack; Pokemon that could otherwise endure a +2 Dual Wingbeat, such as Drapion and Talonflame, are unable to do so for +2 Acrobatics. Several targets, such as Passimian, are guaranteed to be OHKOed by Acrobatics. Protect is useful for scouting the moves of Choice Scarf users such as Passimian and Rotom-C; the Speed Boost accumulated on such turns allows Ninjask to outpace them. 168 EVs allow Ninjask to outpace Choice Scarf Tyrantrum without needing to use Protect; with this Speed, Ninjask is also able to outspeed certain threats at +2, such as Agility Kingdra. The remaining EVs are put into Ninjask's physical bulk and can make a difference when trying to take a priority attack such as +2 Decidueye's Shadow Sneak. Ninjask greatly appreciates teammates that can break down enemy walls like Copperajah and Diancie. Pokemon like Passimian, Toxicroak, and Golurk will do so gladly and enjoy Ninjask's propensity to bait in and use U-turn on these walls. Wallbreakers will also be glad to have Ninjask around to check faster threats like Starmie for them. Ninjask can also form potent VoltTurn cores with the likes of Talonflame and Rotom-C. Early-game, Ninjask must use U-turn if faced with Steel-types like Copperajah, Rock-types like Tyrantrum, or Fire-types like Arcanine, so it pairs well with Pokemon that can endure attacks from them, such as Gastrodon and Mudsdale. Defog and Rapid Spin support from the likes of Rotom-C, Starmie, and Dhelmise is strongly recommended to remove Stealth Rock and to check Diancie. Xatu is notable for preventing Stealth Rock users such as Stakataka and Mudsdale from setting it in the first place.