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Huntail ilustración de la página de movimientos
#0367

Movimientos y sets competitivos de Huntail

Huntail ハンテール

Los movimientos de Huntail cubren 5 generaciones y 9 formatos con 11 sets en total. Cada set enumera movimientos, habilidad, objeto, naturaleza, EVs y tipo Tera con análisis, y se puede copiar con un clic.

Agua Generación III
Generación
5
Formato
9
set
11

Movimientos competitivos y sets de Huntail

Sets de la generación 7 (Formato 2 · 2 set)

Shell Smash

PU Generación 7
Objeto
Hierba Blanca
Habilidad
Velo Agua
Naturaleza
Naughty
EVs
Ataque 252 / At. Esp. 4 / Velocidad 252
Movimientos
  • Rompecoraza Normal Estado
    Precisión — PP 15

    El usuario rompe su coraza y baja su Defensa y Defensa Especial, pero aumenta mucho su Ataque, Ataque Especial y Velocidad.

  • Cascada Agua Físico
    Potencia 80 Precisión 100 PP 15

    Embiste con un gran impulso que puede hacer retroceder. También sirve para remontar cascadas.

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Análisis

Moves Sucker Punch allows Huntail to pick off weakened Choice Scarf users, which is important because Huntail is very slow. Ice Beam helps Huntail break through Grass-types such as Tangela and Torterra. Set Details A Naughty nature is used to avoid lowering power when using Ice Beam and lets Huntail be as strong and fast as possible. White Herb allows Huntail to preserve its defenses after a Shell Smash, making it less susceptible to priority attackers such as Hitmonchan. Water Veil allows Huntail to ignore Will-o-Wisp from Pokemon like Sableye and Spiritomb. Usage Tips Ideally, Huntail should be saved for late-game when Pokemon such as Gastrodon and Ferroseed are weakened enough for it to effectively sweep through the rest of the team. Huntail finds very few setup opportunities, so be careful in choosing when to set up. Using Shell Smash will often cost Huntail most of its health, so try to remove any entry hazards such as Toxic Spikes before attempting to set up. Furthermore, Huntail should avoid setting up if Choice Scarf users such as Swanna and Primeape are at full HP because they are faster than Huntail after +2 and Huntail can't score OHKOs with Sucker Punch without prior damage; however, Huntail can be used to punch holes early-game against more offensively oriented teams if standard checks are not present. Team Options Huntail appreciates Memento support from Pokemon such as Jumpluff and Skuntank to make it easier for Huntail to set up with Shell Smash. Jumpluff is also a good partner for Huntail because it chips away at bulky Grass-types such as Ferroseed with Acrobatics. Huntail pairs well with wallbreakers such as Kangaskhan and Absol that can punch holes through the opposing team and remove Huntail's defensive answers so it has an easier time sweeping. In return, Huntail is able to severely weaken the former's checks such as Regirock. Huntail is frail, so being brought safely into the match from Volt Switch users such as Eelektross is ideal. Eelektross is especially good because it can pressure Huntail's checks such as Ferroseed, Gastrodon, and Choice Scarf Electric-types that revenge kill Huntail. Additionally, Huntail hates all sort of entry hazards, so Pokemon like Skuntank and Cryogonal are appreciated. Skuntank, in particular, can absorb Toxic Spikes and opt to lure Huntail's checks with Fire Blast and take them out, making it easier for Huntail to set up.