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Chinchou

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Chinchou チョンチー

Agua Eléctrico Generación II Pokémon Rape
Altura 0.5m Peso 12.0kg
Absorbe Elec Iluminación Absorbe Agua (Habilidad oculta)

Perfil del Pokémon

It shoots positive and negative elec­ tricity between the tips of its two antennae and zaps its enemies.

Estadísticas base

Estadísticas base de la forma:Chinchou · Total 330

PS 75
Ataque 38
Defensa 38
At. Esp. 56
Def. Esp. 56
Velocidad 67

Información básica

Proporción de género
♂ 50% / ♀ 50%
Tasa de captura
190(24.8%)
Grupos huevo
Agua 2
Ciclos de eclosión
20
Amistad base
50
EV que otorga
PS+1
Experiencia base
66
Forma del cuerpo
Pisciforme
Color
Azul
Experiencia
1,250,000(Lento)

Ventajas de tipos Ver la tabla completa de tipos →

Cadena evolutiva

Chinchou Chinchou
Level 27 or higher

Movimientos aprendibles

Nivel Movimientos Tipo Categoría Potencia Precisión PP
Supersónico Normal Estado 55 20
Pistola Agua Agua Especial 40 100 25
4 Bola Voltio Eléctrico Especial 100 10
8 Onda Trueno Eléctrico Estado 90 20
12 Rayo Burbuja Agua Especial 65 100 20
16 Rayo Confuso Fantasma Estado 100 10
20 Chispa Eléctrico Físico 65 100 20
24 Carga Eléctrico Estado 20
28 Chispazo Eléctrico Especial 80 100 15
32 Acua Aro Agua Estado 20
36 Azote Normal Físico 100 15
40 Derribo Normal Físico 90 85 20
44 Hidrobomba Agua Especial 110 80 5

Movimientos competitivos y sets de Chinchou

Los movimientos de Chinchou cubren 8 generaciones y 15 formatos con 20 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.

8 Generación 15 Formato 20 set
Ver todos los movimientos

Entradas del Pokédex

Generation II
Gold:
It shoots positive and negative elec­ tricity between the tips of its two antennae and zaps its enemies.
Silver:
On the dark ocean floor, its only means of communi­ cation is its constantly flash­ ing lights.
Crystal:
Its antennae, whi­ ch evolved from a fin, have both po­ sitive and neg­ ative charges flo­ wing through them.
Generation III
Ruby:
CHINCHOU lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
Sapphire:
CHINCHOU’s two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.
Emerald:
When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight’s reach.
FireRed:
On the dark ocean floor, its only means of communication is its constantly flashing lights.
LeafGreen:
It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
Generation IV
Diamond:
It discharges positive and negative electricity from its antenna tips to shock its foes.
HeartGold:
It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
SoulSilver:
On the dark ocean floor, its only means of communication is its constantly flashing lights.
Generation V
Black:
It discharges positive and negative electricity from its antenna tips to shock its foes.
Generation VI
X:
On the dark ocean floor, its only means of communication is its constantly flashing lights.
Y:
It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
Omega Ruby:
Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
Alpha Sapphire:
Chinchou’s two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.
Generation VII
Ultra Moon:
Chinchou blink their shining antennae at one another to claim their respective turf.
Sun:
Its two antennae were originally fins. It discharges electricity to stun its prey before attacking.
Moon:
It lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.
Ultra Sun:
Its two antennae glow softly to lure in prey, making it a useful Pokémon for night fishing.
Generation VIII
Sword:
Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
Shield:
On the dark ocean floor, its only means of communication is its constantly flashing lights.

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