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Happiny Movesets & Competitive Sets

Happiny ピンプク

Happiny movesets cover 1 generations and 1 formats with 1 sets in total. Each set lists moves, ability, item, nature, EVs and Tera type picks with analysis, and can be copied with one click.

Normal Generation IV
Generation
1
Format
1
set
1

Happiny Competitive Movesets & Sets

Generation 5 Sets (Format 1 · 1 set)

Support

LC Generation 5
Item
Eviolite
Nature
Calm
EVs
HP 236 / Sp. Def 236
Moves
  • Pick one
    Thunder Wave Electric Status
    Accuracy 90 PP 20
    Toxic Poison Status
    Accuracy 90 PP 10
  • Heal Bell Normal Status
    Accuracy — PP 5

    Eliminates all status problems.

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Analysis

The only reason to use Happiny is because of its high HP and Special Defense stats. Thunder Wave can cripple speedy physical sweepers who switch into it, while Toxic is used to wear down opposing bulky walls, such as Slowpoke. Heal Bell is used to relieve its teammates of status, while Light Screen is handy for supporting Pokemon who need to set up. Flamethrower is mainly a filler so that Happiny isn't complete Taunt bait, but it won't be doing much damage to anything except a Level 1 Weedle. Happiny's base 5 Defense means it will need serious support on the physical side. Physically defensive Pokemon such as Duskull, Koffing, and Pineco are all good options, as they all have access to helpful support moves for your team. Wish support is helpful as Happiny's only recovery move is Rest, which is pretty unreliable. Natu and Cleffa can provide Wish support, and they can also set up dual screens or abuse Encore, respectively. Finally, a Pokemon with Will-O-Wisp can soften the blows of physical attackers. Duskull and Shuppet have access to Will-O-Wisp, and they can both switch into Fighting-type attacks aimed at Happiny.