- Power
- 80
- Accuracy
- 100
- PP
- 10
Effect
This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
Effect · Detail
Inflicts damage, then prevents you and the target from switching out. The user or target may switch out using a Shed shell, Baton Pass, Flip turn, Parting Shot, Teleport, U-Turn, or Volt Switch. If they do, the effect ends.
Target Range
One other Pokémon that can be attacked